Basically. The Blur cutscenes are mind blowing masterpieces that blew all standards at the time out of the water.JLtheStoneWall wrote:Yes.Aurik Kal Durin wrote:Don't get me wrong, Blur has done some fantastic work with Halo 2: Anniversary's cutscenes, but... I still don't like them.
First of all, I don't like the remastered soundtrack for Halo 2: Anniversary... or Halo: CE Anniversary, for that matter. I played through the entire Halo: CE campaign with the updated graphics and the original soundtrack. Unfortunately, Halo 2: Anniversary doesn't let you toggle the graphics and soundtrack independently, and I suspect that it's because the music can't be changed during the cutscenes.
Furthermore, the transition between the Blur cutscenes and the actual game is pretty jarring, especially when it happens mid-mission. I would much rather they just updated the in-game cutscenes to Anniversary graphics like they did with Halo: Combat Evolved, and I very much hope they do so for Halo 3: Anniversary.
Am I the only one who feels this way?
The only thing I didn't like about them was their choice for the motion capture actor for Sgt. Johnson. He's way too young canonically (I mean, just compare how old he looks in H2A and H3 – it's like they didn't even try to get age relatively close). Also, his face constantly looks.... well, derpy. Next time you watch the "dear humanity, we regret..." cutscene or the one where Johnson's in the Scarab talking to the Arbiter, just look at his face. It looks so emotionless in a slightly creepy way, like a porcelain doll. Add to that the fact that his voice is so incredibly polar opposite to that and it just makes it unsettling.
Besides that minor critique, however, I can't fathom how someone could look at those cutscenes, especially two years ago, and not be floored.