I would like to start by saying I've always been optimistic and "looked the other way" when it comes to the numerous issues MCC has had since launch. I've always viewed it as beta testing, even though it was sold to me by 343 as a complete, finished, "exactly as you remember it" game. I was (and still am) stoked to play Halo CE online. I never thought I would play this game online, and even with all of its issues, I am happy to have something even somewhat close to the original.
The May Update has nearly shattered my optimism.
Update notes completely fail to mention:
This isn't the same "exactly as I remember it". Although the updates made in previous patches have moved the game in the right direction, its becoming a hybrid of Xbox, PC, and a "new" CE with traits that are not in any original version.
Am I alone in this, or is there a complete disconnect between what we are being told and what is actually happening?
The May Update has nearly shattered my optimism.
Update notes completely fail to mention:
- Pistol changed from passable, to a gun that hasn't existed in any version of CE (Hang em High almost unplayable)
- Chill Out bridge portal is now back to its original Xbox position. This is good, but why no mention?
- Spawn with 4 grenades. Again, good, but not important enough to list in notes?
- Plasma Rifle appears to be much more powerful. It shoots at a faster rate.
- Weapon locations spawn differently (snipers on Prisoner, Rockets on Dammy are at an angle now)
- There is now a loading bar for apparently no reason before loading maps.
This isn't the same "exactly as I remember it". Although the updates made in previous patches have moved the game in the right direction, its becoming a hybrid of Xbox, PC, and a "new" CE with traits that are not in any original version.
Am I alone in this, or is there a complete disconnect between what we are being told and what is actually happening?