I have some good ideas for Nameplates: Reclaimer, Mithic (Complete all campaigns on legendary - alone), Noble 6 Nameplate, Reach Nameplate. Additionally, if Reach is added, don’t give away the Haunted Helmet for free - to get it you have to complete Halo Reaches Campaign on Legendary - alone. That would make getting the haunted helmet challenging, and wearing it would show how dedicated to Reach you are. The Inclement Weather armor effect was also hard to get in Reach. So please don’t give that away so easily either. Perhaps you should have to play 1,000 full multiplayer matches on Halo Reach to earn it, and possibly get an achievement. Legendary and Eternal should be limited time items (like the flood Nameplate). For Legendary you have to play Halo Reaches campaign on any difficulty in the first week. For Eternal, you have to complete the campaign on Legendary Difficulty on the first week (the first week that Reach is released to MCC). To get the Recon set in Reach, you would have to play 100 multiplayer games in Halo Reach on the first month (doesn’t matter if you win or lose). To get the ODST armor, you have to complete 3:ODST’s Campaign on Legendary. To get the Heart Attack armor Effect, you have to get 25 assassinations. To get the Elite Officer (Was a Pre-Order Bonus) you have to win 100 games of Invasion. To get Pestilence, you have to Win 5 games of Infection on Halo Reach (Has to be Reach Infection). To get Mark IV and V, you have to Complete Halo 1 and 3 on legendary difficulty. Just some ideas. This would definitely make the game more live, as it would set more goals for the player. Additionally, it would make everything you get feel more like an accomplishment, and using the items would show others your love for Halo.