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[Locked] MCC Campaign Feedback – December

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Please use this official thread to share any and all MCC CAMPAIGN FEEDBACK.
  • MULTIPLAYER FEEDBACK can be provided HERE.
  • Misc/Other Feedback can be provided HERE.
If you encounter an issue or have a suggestion or general feedback related to MCC CAMPAIGN, please include as much detail as possible.
  • MCC HALO GAME: please specify which game within MCC you're providing feedback for
  • ISSUE/FEEDBACK: please be as detailed as possible.
  • REPRO STEPS: If it's a bug/issue, please provide the steps taken to reproduce this bug (if applicable)
  • ADDITIONAL INFO: If you have a screenshot, game clip, or other supporting material, please provide the link in your post.
Thank you
  • ISSUE/FEEDBACK: 1) Dropships still fire from between the troop bays, as opposed to the turret. 2) Vertical aim is very slow on CE, it feels like it's capped at 3.
  • REPRO STEPS: 1) Mission 2 is the easiest to see in, as there's a Dropship at the start. 2) CE any mission, look up and down with various v-sensitivity settings
  • ADDITIONAL INFO: Both of these are in the previous thread, so I'm sorry if it's redundant to mention them. These are just my two biggest issues with the game separate from Halo Channel content being buggy at times.
Edit: I'd also like to add that CE and CEA cutscenes are a bit wacky. See the classic version of the cutscene in mission 3 right after you save Keyes, or the very first cutscene of both the first and last missions. The former has chief acting janky before disappearing as the camera pans away (I'm guessing this is a widescreen format thing, but still worth mentioning), while the latter has some weird texture blinking going on. Also the text on the side of the ship is detached for some reason.
  • ISSUE/FEEDBACK:Please add subtitles, I can only see subtitles in CG now
Halo 2 issues
When playing legendary co-op on halo 2, if one of the players die it reverts back to last checkpoint as if the iron skull were on. Not sure if this is intentional or not as it doesnt happen on any of the other halo campaigns.
Vodalia wrote:
Halo 2 issues
When playing legendary co-op on halo 2, if one of the players die it reverts back to last checkpoint as if the iron skull were on. Not sure if this is intentional or not as it doesnt happen on any of the other halo campaigns.
That is how it was back in the OG Halo 2.
Hi there,
Hope I'm in the right place.
Wanted to mention that since today's update I seem to be having a problem.
I'm playing Halo 3MC and every so often i'm getting kicked off and being told i either have to put in my disk (which i don't have) or re-enter my code. After a few moments it restarts on it's own. Or i'm kicked off altogether and it restarts the game completely. Either way i have to begin from last checkpoint 😒 Bit of a nuisance.
Occorb777 (Paul)
  • MCC HALO GAME: Halo 2 Campaign (LASO)
  • ISSUE/FEEDBACK: Co-op checkpoints do not register
Halo 2 LASO co-op checkpoints are extremely inconsistent. My friend and I commonly make it through several sections but when we die it will send us back 3 or 4 sections so apparently we did not get any checkpoints in between sections.
Does this happen for anyone else? It is made worse since the Blind skull takes away the HUD so you never know if a checkpoint registered or not.
Vodalia wrote:
Halo 2 issues
When playing legendary co-op on halo 2, if one of the players die it reverts back to last checkpoint as if the iron skull were on. Not sure if this is intentional or not as it doesnt happen on any of the other halo campaigns.
This has always been the case with Halo 2, even on the original Xbox.
I haven’t had any problems regarding campaign. But I want to address a few small things. First of all, the ‘i am a monument to all your sins’ achievement isn’t in the game, which is quite a shame. Imagine having the legendary nameplate but instead of an elite scull it’s a human scull, showing everyone that you beat all the Halo campaigns solo. I just finished Halo Reach solo on legendary and after getting the achievement I look to find that the achievement is not present on the MCC. If they are planning on adding Reach, perhaps they should just wait till then so you have to complete all 6 campaigns solo to get it. The sense of accomplishment would be immense.
Just had a question regairding the “Flooded” playlist. Is Gravemind intentionally included instead of The Oracle? I feel like The Oracle would be a better fit for a playlist consisting of Flood-centered levels. When playing through the playlist last month, Gravemind seemed really out of place. Maybe it was there for the opening cutscene?
The weapon sounds in Halo CE on the level 343 Guilty Spark are broken again.
Halo Game Affected: Halo MCC - CE Aniversary
Mission: Related to the entire campaing

Issue: Plasma Pistol - Emiting a overdrive sound on normal fire
Steps to follow:
1) Select any mission of the campaing
2) Take any available Plasma pistol and keep shooting with it

As said, on any mission of Halo CE, if you take a plasma pistol and keep shooting with it, an overdrive sound will emit from the weapon even if you dont hold the fire to create a blast or that the weapon stop shooting due to the cooling;
Halo game affected: Halo 2
Issue: Getting kicked out at same point halfway through mission
Repro: Halo 2 campaign mission: The Oracle, coop with 1 other on same network, heroic difficulty with scoring on with a few skulls on. Halfway through the mission after you make it into the room where the Heretic leader is, you kill a few flood and sentinels and you make it across the room to the hologram screen door and it goes to cut scene is right where my game disconnects with connectivity issue.
Notes: I tested network connection and all was good but with the exact same repro steps the issue happened a few times at the exact same point right before the same cut scene. I have played through all Halo 3 campaign multiple times and never been disconnected and play multiplayer very frequently and very rarely get disconnected.
Secret Halo: Combat Evolved problem:

  • MCC HALO GAME: Halo 3
  • ISSUE/FEEDBACK: Flipyap not triggering/working properly
  • REPRO STEPS: I have followed the guides/videos for triggering this sequence for a solid three hours, but still have not heard the tale of the Young Grunt.
  • ADDITIONAL INFO: Can you please shed some light on the specific requirements that are needed to trigger this achievement, or make it a less random easter egg?

Halo Game Affected: Halo MCC - Halo 2 Aniversary
Mission: The entire campaign

Issue: UI - Adding the UI from H2A matchmaking into the campaign

Steps to follow:
It could be really interessing to replace the old player Interface with the fresh new-like interface from the H2A matchmaking


Halo Game Affected: Halo MCC - Halo 2 Aniversary
Mission: The Armory

Issue: Master chief - the character appears to be invisible

Steps to follow:
The player will start to test the new armor with the master gunnery sergeant. If the player look at the floor, the character appear to be transparent with the shadow of master chief. Making the model visible could give more realism to the scene

Edit I
As said by Clonecam117, this issue is related to the weapon handler and cannot be fix


Halo Game Affected: Halo MCC - Halo 2 Aniversary
Mission: Regret

Issue: Seaweeds- not attached to anything

Steps to follow:
During fhe mission Regret, while taking any underwater elevator, the player can see the underwater ecosystem. The seaweeds are explicitly not attached to anything (they are just suspended in the air). As the lake is pretty much enlighten, this aspect is easy to notice.

Edit I
Corretion on the seaweed. They appear floating due to the aniversary graphics. In the classical view, they are attached to the floor
Just some minor bugs I’ve found:
1. In halo 2 anniversary during the first mission with arbiter the active camo of my elite teammates turns gold under ceiling lights on ramps causing the heretic troops to see them.

2. In halo 2 anniversary the flood in quarantine are occasionally invisible (as in there is just a floating gun not active camo).

3. In halo ODST I’ve had brutes get stuck trying to go up the lift into the purple sniper towers. This happens when two attempt to go up at the same time.
  • MCC HALO GAME: all Halo games.
  • ISSUE/FEEDBACK: I've detected a potential issue where I'm not able to play LASO online.
  • REPRO STEPS: after inviting someone and then loading the LASO playlist, it suddenly crashes for both of us. If we change who's hosting, the same happens.
  • ADDITIONAL INFO: this issue started happening after the first big patch.
Can we please have classic gun sounds for Halo CE when on classic graphics?
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