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[Locked] MCC Campaign Feedback - July 2019

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Please use this official thread to share any and all MCC CAMPAIGN FEEDBACK.
  • MULTIPLAYER FEEDBACK can be provided HERE.
  • Misc/Other Feedback can be provided HERE.
If you encounter an issue or have a suggestion or general feedback related to MCC CAMPAIGN, please include as much detail as possible.
  • MCC HALO GAME: please specify which game within MCC you're providing feedback for
  • ISSUE/FEEDBACK: please be as detailed as possible.
  • REPRO STEPS: If it's a bug/issue, please provide the steps taken to reproduce this bug (if applicable)
  • ADDITIONAL INFO: If you have a screenshot, game clip, or other supporting material, please provide the link in your post.
Thank you

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I just found the captain and then glitched to the end of the level where he backs in the hunters and flys away...
KRSTice23 wrote:
I just found the captain and then glitched to the end of the level where he backs in the hunters and flys away...
Halo 1 Ann: Truth and Reconciliation co-op, we left 1 hunter alive in the 3 level docking bay, which made the music continue to play all game, he hit me and sent me flying up to the 2nd level where i fought my way up to the captain, at aome point my co-op buddy was teleported to me and a check point was had, the co-op buddy stayed in the keys room with the captain and I went and fought my way back to the platform room where terminal 3 is. Once I had killed the 3 invisible elites there. The game cut to the master cheif hitting the button to unlock the ship and showed the final cut scenes.
So at this point the game thought we were in the docking room with no enemies, which would mean we had completed the objective, bc we still had the hunter music playing, and keys was safe with co-op biddy in his room, and we had cleared the room with the invisibles, but i didn't hit any buttons to unlock the ship. So it triggered the end cut scene.

Has this happened to anyone before?

So the hunter music played from the docking bay through all the cut scenes all the way through to the end scene. It even llayed on top of the captain keys's speach. Untill the ship was veiwed from the outside of the hull, then it continued as normal.
KRSTice23 wrote:
KRSTice23 wrote:
I just found the captain and then glitched to the end of the level where he backs in the hunters and flys away...
For the future, you can click 'Edit' on your posts to update them; you don't need to make another post. Just prevents things getting spammy. :)
KRSTice23 wrote:
KRSTice23 wrote:
I just found the captain and then glitched to the end of the level where he backs in the hunters and flys away...
Halo 1 Ann: Truth and Reconciliation co-op, we left 1 hunter alive in the 3 level docking bay, which made the music continue to play all game, he hit me and sent me flying up to the 2nd level where i fought my way up to the captain, at aome point my co-op buddy was teleported to me and a check point was had, the co-op buddy stayed in the keys room with the captain and I went and fought my way back to the platform room where terminal 3 is. Once I had killed the 3 invisible elites there. The game cut to the master cheif hitting the button to unlock the ship and showed the final cut scenes.
So at this point the game thought we were in the docking room with no enemies, which would mean we had completed the objective, bc we still had the hunter music playing, and keys was safe with co-op biddy in his room, and we had cleared the room with the invisibles, but i didn't hit any buttons to unlock the ship. So it triggered the end cut scene.

Has this happened to anyone before?

So the hunter music played from the docking bay through all the cut scenes all the way through to the end scene. It even llayed on top of the captain keys's speach. Untill the ship was veiwed from the outside of the hull, then it continued as normal.
So this is similar to the speedrunning technique for that level known as the triple nade jump. Essentially what you did was skip a loading section by bypassing that first to second level ramp. You can youtube speedrunning for that level to see the similarities to what you guys did. Don't worry, your game is not. Broken.
Ok, so on Halo 3 odst, I jave completed Data Hive & Coastal highway on normal co-op and in my stats it says I haven't, those are the only two left on co-op.

Edit: it fixed itself. I had this problem before, and somehow it just all of a sudden worked... so maybe internet issues.

Also got an achievement for playing halo 2 on the 9th, i didn't know this was a thing!
  • Game: Halo 2: Anniversary
  • Issue/Feedback: Explosions not showing up on occasion and mortar shots becoming invisible
  • Repro steps: Halo 2 mission Metropolis was where it was first noticed. Played on Heroic with Bandanna, Grunt Birthday Party, Grunt Funeral, Prophet Birthday Party, Sputnik, Envy, IWHBYD, and Boom. Play till over the bridge, Scorpion shots occasionally do not give the blast visual and just send enemies flying. While Wraiths occasionally will shoot invisible mortar shots.
Tank proof
GAME:HALO:COMBAT EVOLVED
ISSUE/FEEDBACK:Skull add-ons for campaign
The skull "Bandana" has saved my life many a time playing the campaign, and the enemies have become a huge pain in the butt, and ammo is a bit difficult to find, but Bandana has saved my life.
Game: Halo 2 Anniversary
Mode: LASO Playlist
Issue/Feedback: I'm not sure this is the right place to put this.. but it is feedback.

How is this playlist even possible with constantly invisible enemies? I've had nothing but rotten luck in it. Is there a way we could be able to add certain, non-zero skulls from the right side category of skulls? Would make it WAY more doable. Which I get, isn't the point of LASO.
xAlchemist wrote:
Game: Halo 2 Anniversary
Mode: LASO Playlist
Issue/Feedback: I'm not sure this is the right place to put this.. but it is feedback.

How is this playlist even possible with constantly invisible enemies? I've had nothing but rotten luck in it. Is there a way we could be able to add certain, non-zero skulls from the right side category of skulls? Would make it WAY more doable. Which I get, isn't the point of LASO.
I'm down to play through it with you, idk how much that'll help. But should be sorta fun.
KRSTice23 wrote:
xAlchemist wrote:
Game: Halo 2 Anniversary
Mode: LASO Playlist
Issue/Feedback: I'm not sure this is the right place to put this.. but it is feedback.

How is this playlist even possible with constantly invisible enemies? I've had nothing but rotten luck in it. Is there a way we could be able to add certain, non-zero skulls from the right side category of skulls? Would make it WAY more doable. Which I get, isn't the point of LASO.
I'm down to play through it with you, idk how much that'll help. But should be sorta fun.
I'd be glad to also. Say, July 16th, I'll play with you.
Game:Halo 2:Anniversary
Feedback/Issue:Not an issue, but well...
I really like the H2A graphics, because they are so impressive. Keep up the good work, 343!
  • MCC HALO GAME: Halo 3
  • ISSUE/FEEDBACK: Was trying to get the beat Halo 3 under 3 hours on Legendary achievement with a buddy, but once we hit "The Storm" the scarab bugged out and wasn't really acting the way it should have as well as some of the scarabs later in the game. Also some colours and textures were not loading in properly.
  • ADDITIONAL INFO: We were having connection problems earlier in the day so not 100% sure if it was connection but I never had Halo 3 break that hard before. It usually runs the best out of the 4 for me
Game usually runs fine for me so this kind of thing doesn't happen to terribly much but was pretty excessive
Suggestion:
>Bringing Foreign skull into H2A campaign
>Survivor skull : master chef now fight with a broken visor (similar to the ending of the Lone wolf mission from Halo Reach)
Halo 2: MCC
Difficulty: Legendary
Level: Metropolis

No round tracking from the tank and sometimes missing explosions.

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Game :halo mcc
Issue: cant get onto campaign at all
Suggestion:
>Bringing Foreign skull into H2A campaign
>Survivor skull : master chef now fight with a broken visor (similar to the ending of the Lone wolf mission from Halo Reach)
If anything remove foreign skull from CE, play Truth and Rec LASO where the only 2 weapons you have the whole level is the AR and sniper and see if that doesn't change your mind about adding the Foreign skull to the hardest campaign in the series.
Laso is to hard... Please I beg of you to lower it's difficulty
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