Multi-Player feed back: you need to implement self balancing games. I just played 4 games back to back and each game my team lost multiple players before the game even started. This makes it impossible to win, especially in a 4v4. And in an 8v8 it makes the other players more inclined to leave. Out of all three 8v8 games, 2 of them began with 2 missing players, and in both of those at the end of the game there was 4 players left. It made them impossible to play, and in one Emmy team got spawn trapped so bad my average life span was 7 seconds.... WITH A 10 SECIND RESPAWN!
I remember playing halo CE in the old days and those games had self balancing games. For example: in a! 8v8 if 2 players in one team left it would take one of the players from the other and make it 7v7.
I get not doing that once the game already started but if the game hasn’t started yet how hard would it be to switch the players to make fair teams.
Reply with your horrific unbalanced game stories if you agree!
I remember playing halo CE in the old days and those games had self balancing games. For example: in a! 8v8 if 2 players in one team left it would take one of the players from the other and make it 7v7.
I get not doing that once the game already started but if the game hasn’t started yet how hard would it be to switch the players to make fair teams.
Reply with your horrific unbalanced game stories if you agree!