Here are some issues I’ve seen with the campaigns in MCC insider currently:
Halo CE campaign: 343 Guilty Spark beginning cutscene won’t let me skip, play the mission from the beginning to see this. Sheilds take longer to recharge on easy (this may have been) just take some damage then wait for your shield to recharge to see this. FFW letters in Jenkins cutscene in 343 Guilty Spark were fused with arrows once, just get to the part of the mission with this cut scene to see this. In the beginning of The Pillar of Autumn in the hallway after jumping over the tubes, after the explosion in the right wall of the hall the fiery pieces of metal are gone and only the fires are visible, play through the beginning of this mission to see this. The headless Spartan bug in the beginning in The Pillar of Autumn is still there, just have two people playing the mission preferably, and turn around and touch one of the cryo-stasis chambers at the very start and sometimes, especially after switching to classic setting from modern setting, you will see a headless Spartan in the chamber. Some bright objects in cutscenes flicker, an example would be in the beginning cut scene of the final mission, just view it to see the brighter objects flicker.
Halo 3 campaign: Lighting bug involving certain things (especially snow in Halo mission) turning black seems better but is still there, just jump on some snow in the beginning of Halo and you’ll see this.
Halo 2 campaign: Terminal in jail cell in The Great Journey can’t be used, try to use it in the mission and you’ll see this. Going camo in Anniversary setting is instant and choppy while classic’s is smooth, just play an arbiter mission and go camo twice, comparing it in classic versus Anniversary, and you’ll see this. The brute on flipped wraith on beach in The Great Journey won’t attack you, just get to the part of the mission where you’re supposed to use a banshee to fly into the forerunner structure, but instead head to the beach below, and go by the flipped wraith, no matter what you do to the brute on it, he won’t attack you. Explosion FX from fuel rod cannon in banshees on wraiths on beach in The Great Journey don’t appear to be visible, just fire a fuel rod at a wraith on the beach and the explosion shouldn’t be seen. On Anniversary setting, I couldn’t skip cutscene with Maranda jumping on platforms to grab index in The Great Journey after having beat Tartarus, view the cut scene to see this. Creepy Cortana bug in ending cutscene for campaign is still there, just go view the cut scene and wait till the part where Cortana talks with the grave mind, and switch from classic to anniversary repeatedly and you should see this. Bright objects in classic flicker, just view a cut scene with bright objects on classic setting to see this. Beginning quickstart campaign anniversary cutscene with Locke’s subtitles are unaligned with dialogue, view it to see this. If you go forward then reverse then go forward again with a scorpion in anniversary setting the treads still go backwards when exposed. In the beginning cutscene in Sacred Icon in anniversary setting the phantom that’s shown flying is flying backwards, view this cut scene to see this. Exploding ghosts don’t spaz into the air before exploding after having been destroyed, just destroy a ghost to see this.
Halo 4 campaign: One of the walls in the ship is green in Dawn, to see this, after having survived the two phantoms finding you in the control room, in the next section that you can view the outside through a window, the one with the two grunts and an elite, head to the right down the stairs and turn around to the wall facing behind you, it will be green. Water doesn’t ripple when touched only splash FX occur, just shoot or step on water and you’ll see this. The Johnson Easter egg doesn’t spawn in Johnson, just do the Easter egg and you’ll notice the final wave of Spartans with Johnson don’t spawn.