Stats are still not tracking for me in game.....or on the site. I mostly play halo 3 team ranked halo 3 doubles ranked and halo 2/3 social team slayer.
[Locked] MCC Multiplayer Feedback - April 2019
Unlocks are handled in batches, if you've met the criteria already then you'll be in one of the next waves of unlocks.
This, as far as I know, is how it's been working for a while now
I support this. I like halo 4 but can't tolerate the obnoxious abilities. Every time i die and see that the other person was using promethean vision i die a little inside. What a horribly dumb addition to the game. If Halo 4 had a legendary slayer playlist i'd gladly jump in from time to time.NatchBox wrote:I know halo 4 is very divisive within this community but some fans really do appreciate the game especially when played with the legendary Slayer game type that fixes a lot of issues people have with halo 4 multiplayer.It's very strange halo 4 doesn't have a single dedicated playlist. A legendary Slayer playlist would be a perfect way to have a dedicated way to play Halo 4 at its best.
Thanks for the response! So many fans seem to completely dismiss halo 4, but despite it's controversial design decisions it was still a very polished shooter with a very competent multiplayer element. It might not be everyone's favorite but the whole point of this collection is to play these games in their best possible way. Legendary Slayer playlist will definitely allow halo 4 to shine the brightest it can (since a lot of the devisive elements are removed) to incoming fans on PC and I and many of my friends would frequent the playlist and I'm sure we can't be the only ones.XxDeputyMoonman wrote:I support this. I like halo 4 but can't tolerate the obnoxious abilities. Every time i die and see that the other person was using promethean vision i die a little inside. What a horribly dumb addition to the game. If Halo 4 had a legendary slayer playlist i'd gladly jump in from time to time.NatchBox wrote:I know halo 4 is very divisive within this community but some fans really do appreciate the game especially when played with the legendary Slayer game type that fixes a lot of issues people have with halo 4 multiplayer.It's very strange halo 4 doesn't have a single dedicated playlist. A legendary Slayer playlist would be a perfect way to have a dedicated way to play Halo 4 at its best.
In reference to the lack of crosshairs, one of the H2C Yappening gametypes features the 'Malfunction' skull, which will, at random, turn off one key function of your HUD. This includes your radar, your health/shield bar, your ammo count, your weapon icon, and your crosshairs. Be sure that what you speak of isn't simply a normal function of the gametype you're playing.
The Grunt Birthday Party deaths are only during the event which will end on the 24th. If you find this displeasing, then perhaps you should just either tough through it if you wish to play so badly or play another game type until the event is over? This event is not new; perhaps to MCC it is, but this event was on Halo Wars 2 last year and I'm sorry you don't like it, but it's just a fun little thing the developers wanted to do.Brandabs wrote:Oh my. Are you kidding me 343? Why would you enable grunt birthday party? I'm currently AFK in a H2C SWAT game to get on here and say please take this off. It is maddening and does not make me want to play at all. I would understand if it were just one day on April fools, but why you'd enable this full time I'll never know. P l e a s e remove grunt birthday party from matchmaking. This whole YapYap thing is nonsense, and is about as forced as can be. 343 has been doing pretty well and a lot of this update was a great improvement, but some of the recent decisions have been a thumbs down from me.
Quitter's shouldn't dictate a kill limit, I could theoretically say 50 kills is to much for any of the game's if half the team quits out early on in the match or in BTB 100 kills is to much across Halo CE, 2 and 3 if half the team quits out as well.XxDeputyMoonman wrote:I just want to say that I've been enjoying the hell out of TMCC for the past several months. Aside from getting pitted against full teams late at night in HCE social slayer, the experience has rekindled all those nostalgic feelings. Thank you! Also, I wish people loved HCE matchmaking as much as I do. I still feel it puts everything else to shame. Can't wait for Reach to be added too. Halo is storming back in a massive way. I have a feeling E3 is going to be nuts.
EDIT: one complaint though. what did increasing the slayer games to 75 kills achieve? No one that i know of has an issue with quick games. In fact, that is one thing that I love about HCE. 75 kills is too long and if you do get quitters on the other team, the full team is forced to not quit and find a solo person to kill 75 times to finish the game. For something that was never requested, it is a strange change to make to HCE slayer. Please revert back to 50 kills. A 75 kill limit is not going to make the playlist stronger or encourage more people to keep playing. It's going to have the opposite effect and fast.
Please don't post multiple time in a row. If you need to add more information or quote other users, you can edit your last post. ThanksAgentMaryland93 wrote:For any developers that may see this: there seems to be a bit of an issue with selecting the 8v8 Yappening playlist. My friend and I went to jump into it last night, and from what he described it as was he tried to select 8v8 but it wouldn't let him and would reset the playlist and pick 4v4 instead.