I second this. It's a combination of horrendous hit registration and lag, as well as a poor matchmaking server system. I would as well prefer the old P2P system all day, if a server-based system leads to all of what is currently happening in H3 playlists.TotherBIock wrote:Game: Halo 3
Issue: Halo 3 is still the only title which is laggy in almost every game. 90% of the games have everything 0,3 sec delayed. It feels like the input lag of my TV is 300ms (but it is 16ms). It feels sooooo bad! Everything you do on your controller takes forever to happen. This is consistent since the huge update last summer.
I don’t feel ANY lags in the other titles. It is only in Halo 3...
If this is what dedicated servers will bring us, I don‘t want them. Even Halo 3’s P2P on the 360 was better (and that was the hell bad too).
10 up, 50 down. IPv6 (that means no NAT at all so it can‘t be a NAT-issue)
also I know that many many europeans are experiencing the same. Houndreds of competitive european players are affected by this. This should be a main issue 343 should focus on the next update. Halo 3 is unplayable...
This is what happened exactly 20 minutes ago to me in MLG:
This game is screaming for a fix. Since 2014.