Feedback: MAP VOTING (and a mini bleedthrough rant at the end), ffs it was the one feature from Halo: Reach that made almost every match fun and enjoyable because you picked what map and mode you played. Now we don’t even have that. The maps that people enjoyed playing were picked more often and maps people didn’t like weren’t picked. For example, in Infection, nobody picked Zombie Ghosts or Evade zombies gametypes on any maps because it was not fun, people also rarely ever picked Arena Zealot or it’s Infection variation, this was because of how small the map was and how it was not designed for Infection. Again, map voting needs to come to MCC as a whole, let the players decide what maps to play and in what modes, not your system.
And while we’re here, get bleedthrough out, it doesn’t make sense as to why it was added in the first place. All it does is increase TTK and make the game less enjoyable for the classic fans that played the game 9 years ago like myself. This new system, frankly, is baffling and makes Reach quite tedious to play and enjoy.