So far the update has been a huge success. Takes no more than 30 seconds to get a full lobby in slayer. One issue I am still encountering is that the spawns on Halo 3 still seem a bit wonky. Some rimes I will spawn directly in front of, or behind enemy players. I don't remember it being so prevalent in OG H3, however I have read that the spawns were like this during Halo 3s initial launch.
Also, It might just be a difference in the controller layouts for OG xbox vs 360 games, but in Halo 3 (Recon Controller Scheme) using left Bumper lets you rotate through grenades. I love how fast and easy it is. However in CE, 2 and 2A, you have to use the D-Pad to rotate through grenades. This often leaves me having to stop my movement to change grenades, or I have to use my right thumb to reach over to the D-Pad, which keeps me from aiming. Is there any chance of having this changed. It may not be a flaw in the game, but since the duke controllers never had bumpers, it may just be a way of trying to keep things authentic.
Thank you so much for this, it is such a happy day to be able to play classic Halo again.