Good Morning,
Today, December 5, we are rolling out a small update to fix a few bugs the community has been having some problems with as well as some Match Composer updates. We would like to thank the community for your continued efforts in bringing issues and feedback like this to our attention. Because of your reports in our support forums and the various monthly feedback threads, the team has been made aware of issues you are encountering and we are working to resolve them. The full patch notes and helpful resources covering where to stay informed, leave feedback, and report issues is below.
Matchmaking Updates
Halo: Combat Evolved:
Halo 3
For more information on the state of MCC, past updates, known issues, player feedback, and more - please check out the following resources:
Cheers,
Postums
Today, December 5, we are rolling out a small update to fix a few bugs the community has been having some problems with as well as some Match Composer updates. We would like to thank the community for your continued efforts in bringing issues and feedback like this to our attention. Because of your reports in our support forums and the various monthly feedback threads, the team has been made aware of issues you are encountering and we are working to resolve them. The full patch notes and helpful resources covering where to stay informed, leave feedback, and report issues is below.
Matchmaking Updates
Halo: Combat Evolved:
- Social: For the 8v8 Slayer option, the weighting for the maps Ice Fields and Death Island has been reduced.
- Social: For the 8v8 Capture the Flag option, when multiple game types are selected, the weighting for capture the flag has been reduced.
- Social: For the 2v2 Slayer option, the map Sanctuary has been added.
- Ranked: Halo 2 Team Arena, added the Halo 2 Team Hardcore maps and variants into this playlist.
- Social: For the 8v8 Capture the Flag option, the 5 to win game types have been reduced to 3 to win.
Halo 3
- Resolved an issue where a host migration would not occur when the host leaves a Custom Game resulting in the game ending.
- Fixed an issue where horizontal and vertical aiming speed would not be reflected appropriately when selecting higher values.
For more information on the state of MCC, past updates, known issues, player feedback, and more - please check out the following resources:
- MCC November Update Details – Read about changes, fixes, and features that were released on 11/19.
- MCC September Update Details – Read about changes, fixes, and features that were released on 9/20.
- MCC August Update Details - Read about all the big improvements, fixes and new features that arrived on August 27th
- MCC Trello Board (support topics, patch notes, and known issues)
- Report Issues to our Support Forums
Cheers,
Postums