Forums / Games / Halo: The Master Chief Collection

[Locked] MCC Patch Notes: 9/20/2018

OP Postums

Hello MCC Players,

Our latest patch for MCC is almost upon us. In our continuous effort to being as transparent as possible we wanted to get these notes out to you beforehand. Below is a complete list of the bug fixes and improvements we are making to the title in our next update.

PATCH NOTES

Global
  • Updated Matchmaking logic to help players in less populated regions find matches
  • Current Highest Rank on a Player Detail’s page no longer fails to load
  • Fixed an issue with Server list not refreshing properly when switching between LAN mode & Xbox Live
  • Idle players will no longer re-queue into Matchmaking
  • General stability improvements in various network scenarios
  • Improved chat behavior in lobbies between Matchmaking games
  • Fixed rival data population issue on Playlist Leaderboards
  • General Leaderboard improvements
  • Fixed several issues that prevented hosts from earning various Achievements when clients were correctly given progress
  • Fixed an issue where players who disconnected were awarded wins during matchmade games
  • Quit ban code has been added and will be monitored to determine how they are enabled soon

Halo 1
  • Added the Blind Skull to allow screenshots to be taken without HUD elements as well as for players seeking higher scores with campaign scoring
  • Fixed issue with Rocket Launcher rounds firing slightly offset from reticle
  • Resolved Gamertag persistence over player with Active Camo
  • Improvements to targeted player enemy name HUD location
  • Improvements to networking code for shot registration
  • Improvements to AR registration resolving inability to shoot powerups and players
  • Improvements to Shotgun hit registration at close-range
  • Improvements to kill feed & respawn countdown timer
  • Adjusted text for Custom Game “Kill Penalty” option header to now read “No Kill Penalty”

Halo 2
  • Improved stability during split screen after players unexpectedly lose network connectivity
  • Improved behavior in scenarios where Xbox One X & other Xbox models are playing Live Co-op together
  • Fixed issue where Cortana appeared partially rendered during Great Journey in classic graphics

Halo 3
  • Fixed an issue where a dedicated server would not be allocated to host a matchmade game in certain networking scenarios
  • Fixed a crash which could occur when accessing terminals with the text language set to French
  • Fixed Golf Club reticle
  • Golf Ball now appears in its intended glistening white
  • Fixed insertion points for The Ark on playlist Tanks, Tanks, Tanks

Halo 4
  • Fixed a crash which could occur in Spartan Ops
  • Fixed a rare issue with HUD elements duplicating/overlapping during Lightning Flag gametypes
  • Improved texture LOD (level of detail) throughout Halo 4 Campaign
  • Fixed ordering of movement speed options in Custom Games
  • General fixes to Skull names & descriptions in SPOPs

ODST
  • Fixed an issue where the player is not brought to the PGCR after the last mission in a Playlist
  • Players who do not have ODST installed are now brought to the Game Install screen when they join a party intending to play ODST together
  • Fixed checkpoint issue when progressing to Data Hive on Street Smart playlist
  • Fixed an issue preventing players from immediately accessing ODST after switching Xbox profiles

H2A Multiplayer
  • Fixed an issue that caused shadows to not render properly when playing in 4K
  • Fixed Assault Rifle ammo counter displaying incorrect number of rounds
  • Fixed inconsistent button mapping for Banshee Tricks on Universal Bump & Jump layout
  • Fixed issue with displaying Infection medals & kill feed in games with more than 12 players

Campaign General
  • ODST & Halo 3 level completion stats are no longer lumped together on the Playlists Main Menu
  • Fixed an issue where Campaign progress could appear blank after launching the title
  • Improved some inaccuracies with Playlist leaderboard entries
  • Improved accuracy of icons in campaign scoring PGCR
  • Pause Menu UI no longer disappears when viewing Skull & Difficulty details

Matchmaking General
  • Improved Profile Switching behavior in the Matchmaking Find Game flow

Custom Games General
  • Reverting gametype settings now individually reverts to the previously saved version’s configuration, rather than the default template

Forge & Films
  • Players who have not purchased ODST are now redirected appropriately when attempting to access ODST Films
  • Players can now save screenshots when the Xbox is not connected to Xbox Live

Settings
  • “Set For All Games” option no longer appears available when selecting non-universal control schemes
  • Impulse Triggers are now re-enabled after selecting Restore Default Settings
  • Subtitles options now appear under Audio Settings submenu for convenience
  • Fixed issue where Roster session Leader is unable to access Network Settings after all members have left the Squad
Keep an eye out for our next MCC blog as it will contain details on current bug investigations, playlist fixes and updates, and more information beyond what bugs we are fixing in our upcoming update. As always we would like to say thank you to those who have taken the time to give us your constructive feedback on MCC. It is very much appreciated and helps us to bring the changes you want to see in game.

Cheers,
Postums