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[Locked] MCC Playlist Update - 5/22/2019

OP Postums

Good Morning Friends,

Welcome to this week’s playlist update for Halo: MCC. Last week we introduced Mayhem for CE. This week’s update includes some Mayhem tweaks and the introduction of Big Team Snipers with an 8v8 Team Snipers preset in the Social Games menu! Here are the details for this update:
  • Removed Derelict and Longest Slayer and Battle Creek Siege from CE 8v8 Mayhem
  • Added Rat Race One Flag CTF to CE 8v8 Mayhem and increased weighting of Battle Creek, Hang ‘em High Slayer, and Rat Race KOTH
  • Enabled 8v8 Snipers in the BTB social matchmaking presets
  • CE maps include Sidewinder, Hang ‘em High, Boarding Action, Blood Gulch, and Timberland
  • H2 maps include Burial Mounds, Colossus, Zanzibar, Coagulation, Headlong, Relic, Terminal, and Tombstone
  • H2A maps include Stonetown, Bloodline, and Remnant
  • H3 maps include Sandtrap, Valhalla, Standoff, Rat’s Nest, Avalanche, and Longshore
  • H4 maps include Longbow, Meltdown, Ragnarok, Harvest, Daybreak, and Perdition
Be sure to check them out and let us know what you think. We’ll see you on the battlefield

Feedback Locations
If you have any specific feedback, please use the appropriate feedback thread listed below to share your opinions on the relevant topics:
Thank you for providing great feedback on what you want to see in game.

Looking Ahead
There are several bugs that the community have helped make us aware of spanning all titles in MCC. Your passion for higher quality has been a driving force second to none and helped us work towards making MCC the best it can be. On our end, we are ever trying to be as transparent as possible and finding new ways to improve your insights into what we are doing on various issues the community has.
With MCC PC being the primary focus of the Publishing Team, fitting in additional investigations and bug fixes isn’t always the easiest thing. However, this team is one of the most dedicated I’ve ever had the privilege to work with. They are committed to addressing bugs when possible that are impactful in updates they release.
Currently, the team is looking into a few bugs focusing on HCE and H2C along with global networking investigations. These are all works in progress issues but wanted to share the news that we are at least investigating and have verified a few as fixed internally.
Verified Fixed Internally
  • Halo 2 Classic Kill Trading for both Melee and BR kills
  • Halo 2 Classic Gamma setting has been re-tuned to mirror Halo 2’s Xbox Gamma settings
Investigating
  • Possible networking related calls causing players to be removed from match while loading
  • Addition of Custom Game options to turn on/off betrayal booting for H2C/HCE
  • Split screen players being auto booted when playing custom games and betraying each other
  • Adding H2A community forge content to matchmaking
Each of these are items the teams are investigating and will vary in the time required to investigate. Not every bug, improvement, or feature is of the same scope. This is also a much smaller list than what is actively being investigated currently, but we wanted to share that they are indeed being looked at. Thank you for your patience as we continue to improve these titles each day. As always, we will see you online!
Cheers,
Postums