I used to feel like H:2A multiplayer was sort of an unfortunate afterthought that actually somewhat detracted from the core purpose of the MCC.
Now with the MCC coming to PC, and the possibility of continued investment, development, new content, and cross play, I feel like H:2A multiplayer might have a chance to really shine.
The current issue is Reach development and PC porting, but as soon as those tasks are finished, Halo 2: Anniversary experience might be enhanced and fixed properly.
Maybe I should add to the list the most recent changes to the Slayer equipment; the secondary slot, which featured the
SMG, meant for dual-wielding
was replaced by an AR without any actual reason rather than having a weapon that in my opinion must be limited to a map pickup, as it is redundant and wasn't even in the Classic version of the game. While it's better for melee and mid range, we shouldn't forget that this game is suppossed to be as close as possible to the Original Halo 2.
What do you think of that?