Anyone know the specific settings for the game types used in the Yappening event? I'd love to play them in LAN matches, but can't seem to narrow down the exact changes made to create the specific game types (making customs is not my forte). I tried recreating Brute Shoot and can't nail down the player movement/gravity. I was hoping to just save it via the Temporary Files section, but it seems Halo 2C online matches are omitted from being saved.
hey need to do 8v8 put me in before I rush my decison
Here's what I can guess about these modes:
  • Brute Shoot: Brute Shot starts. Boom skull, Sputnik skull, and Feather skull are enabled. World gravity is decreased. Bottomless clip is enabled.
  • Methane Moshpit: Needler starts. Sputnik skull and Feather skull are enabled. Player gravity is decreased. Bottomless clip is enabled. Overshields are enabled.
  • Yappening Wargames: Random weapon starts. Malfunction skull and Recession skull are enabled.
  • Yapyap's Ball Grab: Rocket Launcher and Energy Sword starts. Boom skull, Sputnik skull, and Feather skull are enabled. World gravity is decreased. Infinite Ammo is enabled. Overshields are enabled.
  • Beamish Bonanza: BR and random secondary weapon starts. Grunt Birthday Party skull is enabled. No shields. Player gravity is reduced. Vehicle set is randomized. Active Camo is enabled.
omarlotrc wrote:
Here's what I can guess about these modes:
  • Brute Shoot: Brute Shot starts. Boom skull, Sputnik skull, and Feather skull are enabled. World gravity is decreased. Bottomless clip is enabled.
  • Methane Moshpit: Needler starts. Sputnik skull and Feather skull are enabled. Player gravity is decreased. Bottomless clip is enabled. Overshields are enabled.
  • Yappening Wargames: Random weapon starts. Malfunction skull and Recession skull are enabled.
  • Yapyap's Ball Grab: Rocket Launcher and Energy Sword starts. Boom skull, Sputnik skull, and Feather skull are enabled. World gravity is decreased. Infinite Ammo is enabled. Overshields are enabled.
  • Beamish Bonanza: BR and random secondary weapon starts. Grunt Birthday Party skull is enabled. No shields. Player gravity is reduced. Vehicle set is randomized. Active Camo is enabled.
Thank you! Knowing which gravity values need altered (player/world/both) and the specific skulls required is a big help!