Here is the thing, i played spartan ops in solo on xbox 360 and i don't remember that the difficulty of the game in legendary was exaggeratedly complicated like in Halo TMCC. I play the chapter 1 of episode 5 called "Spartan Miller" and i'm not joking i died 55 times i don't play that bad the problem was that i always appeared next to the enemies and the knights immediately shoot me or if i tried to run they go for me in team shooting and teleporting to my back so there was no way that I would find where to take cover or ammo, and the same issue happens in every mission i played (Just in spartan ops). Also i don't know if i am the only one but when i start or end a mission i don't see any cinematic it's just the missions.
Did someone have the same problems with spartan ops or am i so noob that i can't handle the knight's going for me every time i respawn close to them?, and if it's the last thing then any advices to don't die that much it would be appreciated.
I played all the episodes and chapters of Spartan Ops on Xbox 360 on Legendary difficulty. I did it solo, and I did it co-op with just one other player. Currently I am playing through on the MCC whenever I feel like doing the grind and it was originally and most certainly still is a grind. I don't notice any particular differences playing through it again on MCC. In my experience it was always a painful, tedious, uninspired grindfest. The AI is unforgiving and relentless most of the time, knights abuse their teleportation ability and and there is zero consequence to dying. Its just a matter of attrition, either all the bad guys will be killed our your patience will run out.
Doesn't sound like you are struggling because you are a noob or because something got botched during the port, Spartan Ops is just poorly deigned. And as mentioned earlier it was supposed to be a 4 player co-operative, episodic campaign... never had the full 4 players, I'd imagine it would be more manageable with 4 players but not necessarily more enjoyable. All the flaws and short comings would still be present, just masked a bit by more players going up against the AI together and whatever chemistry you all have (i.e. bunch of friends joking around, regardless of how cheap the AI is or how repetitive Spartan Ops can be I am sure a group of friends clowning around will be enjoyable).
As for the cutscenes, I was in the same boat as you. I thought 343i cut them just to save space and try to make MCC "lighter" but they are still around. It took me a while to notice this but before starting up Spartan Ops there is an option to view the cutscenes. I believe they are all available from the start regardless of where you are in the Spartan Ops "story." Just pick which ones you want to watch and it will launch the Halo Channel just like all the terminals in the campaigns launch the Halo Channel in order to stream the video for them. Like I said, I think this was done to save space and make the application as a whole lighter but its really convoluted. I can imagine no one likes to break up the flow of game play to watch their Xbox One switch apps, load the Halo Channel, stream a video that can lower quality at any time, then get back to the game. Spartan Ops is the same way except you need to pick and choose to play the cutscens before you load up a mission, and do it every time if you want to see everything and get a sense of the story as was originally intended on the 360 version.