Would you guys rather have a Halo 3 style progression system, or a Halo Reach style progression system? Whenever they implement Reach they will add something to encourage players to grind more. Personally I think a mixture of them both would be dope. For example, Ranks are a result of how many wins you have, and you can unlock armor, and other things with credits; which are obtainable for weapon mysteries, daily challenges, and achievements. What do you guys think? Is there a better system that I'm not thinking about?
Which progression system would you prefer?