I used population because I always related it to the quality of the game, I think Halo 4 wasn't very unique because it borrowed from so many other games and that ruined the quality for me.
And the assumption that Halo 4 is a CoD rip-off is wrong. I can’t find anything that plays like Halo 4. I actually tried CoD, Battlefield, Titanfall, etc. None of those games compare to Halo 4. Yes it has loadouts, perks, and kill streaks. That’s about it. Halo 4 doesn’t allow heavy weapons in loadouts, has shields, motion trackers, vehicles, and EMP weapons. The combination of Halo and other modern FPS game elements, creates a very unique game. If it was just like CoD, don’t you think I would be playing CoD? There’s a reason I’m not. I like vehicles and the higher time to kill in the Halo series. Along with having superficial elements like Halo weapons, armor, and awesome sound effects.
Yes we'r going in circles. But your point that Halo 4 is unique is just wrong. Halo is unique, compared to mainstream shooters like Battlefield, Call of Duty or Star Wars Battlefront. Halo 4 is just trying to get a more mainstream audience from that games
That’s fine if you don’t like it but you shouldn’t expect a game to change based on what you want. Halo 4 was based on loadouts, AAs, and perks. To take it away, leaves an empty soulless game. If you want classic Halo, play classic Halo. Don’t try to change Halo 4, alienating the minority that likes that style. I’m not trying to add loadouts to Halo 3. I alway found the MCC version of Halo 4 to be a watered down version of the game.
The og halo 4 I quit playing after 3 or 4 months...... went back to 3. Loadouts and armor ability’s are not halo. I mainly try to get legendary slayer vs regular because equal spawns foster a more balanced non random game. Reach has annoying things also In them but you couldn’t spawn with all. Boltshot and dmr with promethian vision...... that crap is so dumb
Well the Halo 3 in MCC is leagues under the original and since you never played the original in its prime you can't really say casual play was impossible.
It balanced the competitive crowd and the casual crowd so perfectly which is why so many people enjoyed it.
It had ranked(ones that actually worked not like MCC) AND social gametypes so everyone was happy.
Could you tell me what about Halo 4 was unique to you from the other shooters out there?
Halo 1-3 had their own flavor to them and all had their differences with changes that effected the gameplay from themselves and the other shooters on the market.
What to you about Halo 4 stood out?
Halo 4’s BTB is really what I’m talking about when I say that love the play style. I actually do find the classic Halos to have somewhat better 4v4. What Halo 4 did with BTB feels so fun and balanced.
It used loadouts but they did something different from other games. Heavy weapons are still static pickups(like previous Halos). This allows players to choose their own play style without being able to spawn heavy weapons. For example: if I want to be a sniper, I’ll spawn with a DMR, AR, Frag Grenades, Camo, Firepower, Awareness. If I want to get in a vehicle(or hijack one), I spawn with BR, Plasma Pistol, Plasma Grenades, Jetpack, Wheelman, Survivor. This play style allows me to choose what I want instead of trying to search for the Plasma Pistol while being shot at. Unlike CoD, ordinance and vehicles are still fought over. It’s less that Halo 4 does a single right thing than it brings together multiple features in the right combination.
Maps are probably the single best thing in Halo 4. I love almost every BTB map. Ragnarok is one of my favorites but it’s based on Valhalla; therefore, let’s not count it as a unique pro for Halo 4. Vortex, Meltdown, Exile, and Longbow are all epic maps.
The vehicles are perfectly balanced. If you spawn with Wheelman, Survivor, or Explosives and are careful, you can wreck an entire team with a Mantis or Banshee. At the same time, Plasma Pistol and Plasma Grenade spawns allow a skilled player to stop a Mantis even if the whole other team controls the map.
1. Loadout class weapons vs ordinance class
2. High quality maps
3. Balanced vehicle combat
Edit: I just remembered Husky Raid. I had some intense matches of Husky Raid in Halo 4. I’m not sure if it’s in any other Halos but this is where I learned about it.