Which Halo game had the best unlock system?
Make Your Selection:
Which type of unlocking system do you prefer? What would you like to see in Halo: Infinite?
I feel like a mix could be nice, certain items unlock woth doing specific things in game or in waypoint, while armor is mostly to do with RecPoints, i do like the rack packs per win and daily log in, while also getting to use credits to buy recpacks, I always earned my packs and rarely bought them with real money, although giving that option for certain inside game loot is ok, I think earnings them through achievements(halo3) / credits(like in reach) is the best way to go, bc then you know pple wearing that armor had to do what you did to get it. It's an extra little bond between those who got it.The Real Drone wrote:Which type of unlocking system do you prefer? What would you like to see in Halo: Infinite?
Agreed. There were also a few things that made you stand out from everyone else like earning the Haunted Helmet when you reached Inheritor and the flaming helmet for those who pre-ordered the Legendary Edition.xXJOKERXxViruZ wrote:Halo Reach. You grind for what you want. I know it's the same thing for Halo 3 & 4, but you can just purchase them instead of going for hard achievements.