To be Honest, Halo 4 was the only Halo game that had real character development. Halo 2 comes close with the Arbiter, but not so much. The rest were even more lack luster then Halo 5.homerduff15 wrote:Yes but the story was still poorly developed and had little to no character development which doesnt have anything to do with halo 6.Lanzerat wrote:It's funny because many think the campaign are unfinished, no it's just a chapter to the Reclaimer trilogy. What 343I did is huge to the possibilites for the Halo 6. Where the story is heading now I think it could beat Halo 3s campaign. Only if they do it right. Why Cortana is returned can contain a huge secret maybe many of you don't know, yet!
I trust 343I because I can see the entire aspect of why they're doing what they do. Everything is for a reason and that's reason is to make Halo 6 the huge game. Just wait and see
But to be Honest, in halo 5, 343I pulled a Battlefield Bad Company with character Development. Most of the character development didn't come from the cutscenes but the banter your teammates did if you took your time exploring areas. And with that, you actually end up seeing Locke and Osiris begin to develop a lot.
But this is what I say is Halo 5's mistake. Players like to rush and beat things as fast as they can. It's become all go-go-go mentality, and I'm guilty of this. (Fallout 4 being a prime example, I'm finding stuff I completely missed on my survival playthrough that forces you to take things super slow) So because of this, people end up missing a lot.
There has been plenty of times where I'm playing with a friend or talking to someone about Halo 5's plot and I told them a key bit of Intel you only get when you sit around in one spot and watch time drift you by, when your fireteam starts talking about random stuff with each other.