Battle Royal isn't all out war, it is last one standing. What I was saying is that I'm with you on the multiplayer sandbox of the game could be better with 32 or even a 64 player cap. Would that be okay with you or are you going to demand 100 players (even though a good number of them will be pretty much a freebie kill)?
Battle Royale wouldnt be Battle Royale with 16 players. The whole point is that it's all out war. I do not see how working on Custom Games to work with 100 players would hurt the game. I call that improvement.
Do you really need a 100 player start? Sooner or later the battle royal is going to be 16 players or less.
I got a better idea, give us large maps like forge world. Give us forge. Then the community will make a battle royal map if needed.You need more players for Battle Royale to work properly. Increase the custom game lobby count. Increase the map sizes. Increase everything.
Now I'm with you that Halo could benefit by having a max player count > 16 players. But I think it would be better if 343 focus on making us the sandbox and the tools/toys to play with that sandbox instead of focusing on giving us the experience they design. That is where I believe Halo 4 went wrong with spartan ops. Instead of giving us the maps in forge and having us create the enemy (and ally) spawns for us to play around with, they took it upon themselves for the level and mission design and in order to keep up with demand they had to take shortcuts reusing maps up to 3 times.
Now there is no set player count for Battle Royale, you could do with 8 even but more players does mean more interactions (kills, alliances, sudden but inevitable betrayals). So if the cap was up to 64 or even 32 that would be enough to wage battle royal, but all 343 would need to do is just optimize the netcode to support that, and give us a working forge. However if that is not enough for you, well the MCC is coming to PC starting with Reach which includes Forgeworld the largest Halo map Bungie has ever made. Maybe the modding community could put a 100 player multiplayer mod for such a mode. You can set weapons and vehicles to random and set live cap to 1. So it would work.
If so then why not just mod the player cap in to include 100 player mod(or 200 or 95 or 117 players ect..) then put the mod online.
It sounds like to me you are telling 343 to make the Battle Royal gametype. I'm saying that would be a terrible idea. All they need to do is up the player count a little, give us the forge and tool kits, and let the community make the gametype.
Custom games are not the same as ranked play. I mess around in customs. I don't in ranked. Also, mods are not being added to Halo Infinite, its for MCC on PC.
If Halo Infinite has an incredible Forge system, allowing the commmunity to make its own Battle Royale that is possibly later implemented into Matchmaking. Okay. If the population count is 40+, I'll be happy. 100 would be a blessing.
Also, Battle Royale is pretty much all out war. It's tactical. Its intense and suspenseful. You think before you act.
In my terms of Battle Royale, I play Blackout on Black Ops 4. I don't really like Fortnite or Apex, but I like what Treyarch did with their version. I'd like to see 343Is unique version of the genre.
People overlook the idea of Battle Royale. Some have respawns. It isn't always a one and done scenario. I get that not everyone likes it. I don't really like Firefight, and I do think survival games can be overrated, but I don't think 343 should remove it.