Should halo 6 have a dark atmosphere?
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I think halo should go for a darker feel. We should see more graphic, intense violence. I'm not suggesting doom levels of gore, but halo 5 feels a bit diluted in terms of violence. Like, theres no blood for one, most of the enemies we fight are robots that just kind of pop when killed, the guns don't loook very militaristic, especially when we see some of the REQs. Even when we fight covenant, they just kind of flop when killed, like they got knocked out. In halo CE and 2 we've got grunts flipping around, elites and jackals scrambling for cover. In halo 5 they just kind of take it, then flop over like lego men. I also think we should see more civilian casualties, like as seen in reach, maybe more. How about an open world battle in a huge, breaking city, like in the introduction to halo 4. I get that this isn't likely because of storage and graphics and stuff, but hey, it's worth a shot amirite? I just feel like we need to capture that war-ish feel. Maybe a spinoff game where you were an ODST fighting insurrectionists before halo CE. I don't know, Im just thinking. Also some profanity wouldn't hurt. I'm not saying a game needs cursive language in order to be good, but I think the worst word they used in halo 5 was "hell" so Im just thinking that if they're adults, fighting, chasing enemies around, a "damnit" or a "sh-" would be realistic. What do you think? Should halo get more blood, violence and casualties? I do.