Mwahaha. Cool. I'm sure not many people have voted yet, but I'm happy to see the results, for a reason I'll explain in a second.
I cannot vote accurately on your poll. I love aspects from multiple Halo games.
Personally, my dream Halo game would be a hybrid pulling the most inspiration from these top three games:
Halo 5, &
and then would have miscellaneous improvements and innovations of its own flavor. I've spent plenty of time imagining the perfect Halo game for me personally, because I'm a nerd and it's my favorite series.
I want an art style that incorporates the visual designs, realism, detail, scratches, dirt, and grime from Reach, as well as some of the beautiful vibrancy, color, and shininess of Halo 3. I think it'd be a great combination. The lighting was weird in Reach. Too dull.
I want the amazing-feeling fine-tuning of the gunplay in Halo: Reach, with its outstanding weapon balancing. I also love reticle bloom <3 And the grenade launcher! Reach's customization has to come back at the very least.
I really, really, really, really want Halo 3's equipment back (but not exactly the same; I have ideas for the concept evolved for Halo 6), and even more so, I want Brute tech back: Chopper, Brute Shot, Spike Grenades, all of it.
I want Spartan Abilities from Halo 5, just toned-down and rebalanced in line with the tightness of Reach's aforementioned gameplay philosophy.
Seat-switching needs to return from Halo 5. Halo 5 also has the best Infection, Grifball, and more. Breakout is....excuse me, WAS....awesome!!
Plus I have a bunch more ideas that could take Halo 6 to the next level.
But for the poll, I decided to show Reach some love. It just plays the best for me, though Halo 5 comes close.
But what made me so happy was to see that the votes were evenly distributed, with 33%, 33%, and 33% percent across each of the 3 games I would most want Hlo 6 to pull from. :3