I think it will flop, mainly because 343i think they corrected errors they themselves made with Halo 4, that they have solved the problem fullstop, and anyone who believes the notion that they learn from their own mistakes is sadly misguided, I believed they had until I played Halo 5, my worst gaming experience ever, and since then, I have realised there are some individuals who cant seem to swallow their pride, they wont accept that Bungie Halo had a larger appeal than their Halo's and understandably theyre worried of being in Bungies shadow. Their remedy to this was to create a new Halo, with a new tone, characters, artsyle, Music and gameplay to complement the new trilogy. The problem is I fear we will never know if Bungie's Halo still has appeal, becuase its height at Halo 3, which at the time was only comparable to CoD:Modern Warfare and its sequel, has never since been repeated.
Back to my point, with every Halo, 343i moves Halo further and further away from its roots, contradicts the old trilogy where ever it can, and with every change made, more leave. There is a reason Halo 5 has no population counters. 343i followed a market trend of advanced mobility that is highly disliked by most gaming communities. Besides I think everyone should understand Halo's glory days are over, Halo like CoD is part of a dying breed of old dogs. Thus I predict the game to sell 1 million copies and be in the top 5 most popular xbox games for 3 months before dropping to about 16 after 9 months.
Its my opinion that Halo needs to follow the classic formula for the campaign at the very least, fix this Cortana rubbish, not by repent but John showing her he is human and she is machine and blowing her up? I might add it may be a good idea to add the bomb skull from Halo Wars two and also maybe an advanced mobility skull,the assasin skull and a Regret skull(Halo 2 difficulty).
If Halo 6 is to be a success, it needs to understand, not everyone has an xbox live subscription, and campaign should have 12 missions. 10 playable and two are plain cutscenes. The Silent Cartographer formula should be improved, so imagine in Halo 5. You get on the meridian orbital platform, and you go all the way down to the planet. And then, you had to search an area large enough for somewhere to feel like an area of a planet for the Blueteam and you can a) massacre everything, but then they will kill you b) get the mission over with and c) be a spartan and help these wretches of humans fight the robots. This mission would ideally be at least worth 10 hours of combined gameplay, but the game should on heroic difficulty help the player completer the game first time round, by subtly dropping hints, not telling, but subtly showing. I would also suggest one mission in space, a normal length mission aswell. I would suggest making campaign 3-player co-op at the players fps' own peril. 4 player multiplayer. Theater for campaign and multiplayer. Forge improved on since Halo 5 and if we could puse AI aswell, you wouldnt need to insert a firefight mode.An Achievement based unlock system, or a credit system. Finally online multiplayer,
Warzone. Reduce the amount of weapons variants and weapon skins so that each one becomes more valuable and when I get the good stuff its feels more earned than chanced upon. Get rid of massive Req pack deals and have the most expensive one at €21.00. Therefore making 343i appear more Reasonable and understanding than most devs. Micro-transactions should be limited to warzone only.Except from weapon skins, Because noone care about youre pizza SPNKR.
Social Have a forum an Halo Waypoint where people vote their faverioute playlists and map and every month a map and a game mode are added to the social main menu.
Ranked. The 1-50 ranking system from Halo 3 does seem to be quite effective and is a lot more accurate than the current system.
The Main Menu should have something interesting and relevant to the story.
The Music, can it be a bit more diverse this time 'round?
Artstyle,Halo Wars 2
If youre still reading this flood infection of a post, congratulations!This is what I think Halo 6 should be to succeed for longer and brighter next time round.