Hey, personally I'm working on an Indiana Jones/Parkour map on Glacier. I'm interested in what everyone is is making so please reply and tell me! :)

My gamer tag is 'IamNoodlez' if you want to play my map it should be done in the next few days :)
Looking forward to it! I miss all those park our/jumping puzzle maps back in Halo 3. Make it as frustrating to complete as possible xP
Mine is a mini-Invasion type derived from Reach. There are 3 levels in a tall tower, each with a stronghold. The defense needs to make sure the attackers don't capture all 3, or else they will have 1 life left. There will be hatoens and banshees on the roof, the defense and offense can use them to attack each other ONLY if all 3 bases are captured, so it's the defense's last stand. But there will be turrets and shields for defense in order to protect the stronghold. The attackers will have one of each weapon at their spawnpoint for them to use, but the weapons won't respawn again once waisted.

This idea is confusing to grasp until it is played, sorry for the mixup :|
Mine is a mini-Invasion type derived from Reach. There are 3 levels in a tall tower, each with a stronghold. The defense needs to make sure the attackers don't capture all 3, or else they will have 1 life left. There will be hatoens* and banshees on the roof, the defense and offense can use them to attack each other ONLY if all 3 bases are captured, so it's the defense's last stand. But there will be turrets and shields for defense in order to protect the stronghold. The attackers will have one of each weapon at their spawnpoint for them to use, but the weapons won't respawn again once waisted.

This idea is confusing to grasp until it is played, sorry for the mixup :|
*Phateons
With the foggy elements now in forge, I have taken this opportunity to bring back an old favorite of mine, BACKWASH.
It's a slow process, but anyone is welcome to come help me if they so desire. I've already gotten both bases created, with lighting, and the fog coloring is as close to the mucky green of backwash as it can be.
It's interesting trying to bring halo 5 elements to a halo 2 map, so it should be interesting! Like I said, if anyone wants to help, they're more than welcome to ^_^
I made a very simple monster trucks type map and gametype. I made it in like 15 minutes so its very plain and simple but its a pretty fun gametype to play with friends.

Also working on a huge puzzle/jumping map. Its going to end up taking over an hour to complete for sure.
Already created an awesome lava pit, you can find it on my file share
I created a Christmas type map with snowmen and snow it also has vehicles anybody want to check it out for me tell me if its good? Its in my file share. Hope you like it.
I'm working on an remake of morpheus (map from Unreal)

https://www.youtube.com/watch?v=DBIEx8WDzG0
I'm completely new to forge (all I did in previous games was mess around and spawn vehicles and killballs) and I'm working on a Hang em High remake and it's a lot harder than I thought it would be! I have a newfound respect for forgers XD
Do not make nonconstructive posts.

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I would love to make a remake of Sword Base but with more floors and call it Sword Tower. I would have a game type called the Raid (Like the movie) were one team has to get to the top and the other team have to defend the tower. The top floor of the tower could look something like Ivory Tower, However I don't think I have the skill or time to pull it off.
Just finished remaking lockout/blackout. Its a very simple yet good remake/reimagine and includes a special guest on her wrecking ball.
Heres some clips
http://xboxdvr.com/gamer/XxCorey117xX/video/13356387
http://xboxdvr.com/gamer/XxCorey117xX/video/13356410
http://xboxdvr.com/gamer/XxCorey117xX/video/13356430

GT: XxCorey117xX to download.

Also quick shoutout to Deerdance36 for assisting in making sure the map was ready to share.

Hope you enjoy and let me know what you think :)