There is another thread that shows they are making a two player version of the game so maybe that one will be half price since it's half the size? But that is still $33.5k.
There is another thread that shows they are making a two player version of the game so maybe that one will be half price since it's half the size? But that is still $33.5k.
I’ve seen prices quoted around $15K for the upcoming 2-player model I referenced in my thread. We'll see what becomes available.
We'll see what happens. According to the "Duty in Battle" Halo Community Update from 5/24/2018, "Halo: Fireteam Raven will be available on a broader level through distributors later this year. Additional information will be available then." So maybe once its official, it'll be added in the Halo Community Update?
At this stage, it’s important to keep in mind that these are arcade machines being marketed and priced for commercial use, often with one or multi-year leases or other financing.
As time goes on, it’s possible they might decide to offer something like the 2-player unit for a high-end consumer market. What do you think, would there be decent interest at $9.5K or so?
At even just under 10k, I don't see that really hitting a consumer market for in-home use, really. Even the high end.
-We'd need to ask ourselves, what is the size of the home consumer market for arcade machines in general?
-Then, what percentage of that market would be interested in a Halo machine? (Perhaps we could also look the other way - the size of the Halo market, then what % could actually afford 10k).
-Finally, how does 10k stack up against other, home consumer arcade cabinet prices?
I don't know the answers to these, but I suspect even at that price, there would not be enough demand in the home market to push sales there.
Rather, I think this lower price would likely be very interesting to smaller arcades - or other establishments like bars and community centres or others where there might be a couple of machines, but not specifically an arcade.