Yeah, when the Customs Browser comes out, I’ll be playing a lot more Reach. Say whatever you want about Reach, (As I have.) but you can’t deny that it’s got a stellar Forge, and brilliant Custom Game options.ODST Blues wrote:I knew someone was going to call me out on this! I agree with you and I know that matchmaking is what it usually comes down to when asked what the best halo is. I’m just saying if you could go into custom games w/ players and or you enjoy firefight then you can turn off features people generally don’t like about reach. Or like halo 5... people don’t like many features but in custom games you can change things to your liking. To me that’s what makes a good halo game, customizable to your liking or just good w/out modifying. When the CGB (custom game browser) comes out for reach then having people for custom games won’t be a problem anymore... hopefully.Aut0b0t117 wrote:I’ve got some counters to that:ODST Blues wrote:If I could only pick one it would be reach. If you don’t like armor abilities don’t use them. If you don’t like the DMR don’t use it. If you don’t like a feature then custom games and forge is good if you have someone to play with. Or play firefight with customized settings.
1) In Matchmaking, you always spawn with a Armor Ability. If you don’t use them, then the enemy has a direct advantage over you. (This is different than Power Weapons and Vehicles, because they had to go grab those, while they spawned with their Armor Ability.)
2) Again, in Matchmaking, you usually spawn with a DMR and a Assault Rife. (At least in the primary game modes.) To not use the DMR is to give the enemy a direct advantage against you. (When it advantages, you wouldn’t use a DMR against a Shotgun in CQC, especially when a Assault Rife is available.)
3) Not everyone has friends who they can play with, so Custom Games is unreasonable for them.
4) Custom Firefight is completely different to fighting against other people.
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What's your most unpopular Halo opinion?