In lore, in a trailer for Halo 4 and in the final cutscene for Halo 4 Spartan Ops, it shouws that they are easy to kill, ok, but in gameplay they're stronger to give you a challenge. This isn't call of duty (and thank god it isn't), where 300 shots (sarcasm) can't kill anyone, but a knife to the foot can. You haven't read Escalation, well lucky you that you can at least buy it right? Because I haven't read a single Halo novel in my entire life. Why? Because the portuguese decided to be ps fanboys.total war1402 wrote:SilentRebel38 wrote:total war1402 wrote:
The case of Forge VS Ripa is interesting. Ripa loved to toy with his enemy before killing them, something that Forge could have taken advantage of. In the time space where Ripa said "There will be no female to save you this time", Forge could have though to use his knife. He might have been lucky or Ripa's personality betrayed him (arrogance).
In the opening scene for Halo Wars you can see Marines kick -Yoink- against the Elites. But, that was\we're the first battle(s). You then see them screaming in pain and fear of the slaughter they cannot escape. "But setback after setback... loss after loss... made what was going to be a quick and decisive win... into five years of Hell". The Covenant could have brought more equipment and vehicles that Marines we're not prepared to deal with. Not even if they could bring bigger guns.
In ODST, they managed to dominate the Chieftain because it was 4 elite soldiers against a lone Chieftain that focused on killing those that we're weakened enough to not be able to fight back. Maybe he could have killed one of them if he had left Romeo laying there, helplessly (Really he couldn't do anything. Sniper got thrown off the building, the only weapon he could use was too heavy for his state, what could he do?). Haven't played Halo 5 (No Xbox One) so I won't comment on what you said about it.
No, I don't dismiss the entire saga as non-cannon. All I'm trying to say is that, in gameplay, the events are cannon of course, but the gameplay mechanics are not. Lore = 3 shots to an Elite, he dies. Gameplay = Half a clip of a MA5D can kill one Elite. I also don't believe that a Grunt can survive that many shots, since you can also see blood coming out every time he's hit with 1. Lore over gameplay. It's different what I'm trying to say.
But does the Covenant use only Infantry? No, the Covenant also show heavy usage of vehicles Now why am I coming with vehicles? Spartans can board them and use them to their advantage. Marines don't, and even if ODST are capable of hijacking it would be risky since they don't have energy shielding. But not all of the vehicles are hijack-able The Scarabs (Type 47-B Deutoros (Halo 3)) for example are supposed to be deadly and are and con't be boarded by one since it's controlled by lek-golo worms. Am I right? The UNSC should consider them as high priority since it's firepower can decimate everything. Even if a marine could board one, he would have to go through the troops to reach the core. And since there's always high ranking personnel in each one, it's almost impossible. Spartans however, with their augmentations and armor are capable of killing everyone and destroy the threat. In ODST we fight a Scarab yes, but:
- The character is controlled by the player
- The Scarab is easy because of gameplay purposes so it's not impossible.
- We're piloting a Banshee, a highly evasive, fast and agile vehicle.
The gap between a Marine and a Spartan is large. Most of the things a Spartan can do, can't be done by a Marine. Spartans can jump much higher, run faster, extreme reaction times, extreme awareness of his surroundings, and many incredible things.
Also I forgot to say but I don't know anything about 40k. I just limited myself to use the words and knowledge that you used.
EDIT: It's possible that this post is kinda messy, it's because I'm kinda sleepy (had a bad night).