You missed the second half of my post where I talk about the "feats". The Sickness can't be allowed to spread as that would interfere too much with established canon. The Flood can as Halo was developed with the Flood as an integral part of the Universe. Star Wars was not with the Sickness. The Sickness did convert an entire planet of force-wielders, but was unable to leave as the only transportation away was taken by the last "living" people.SilentRebel38 wrote:But we've seen no feats. They're literally stuck in a ship just floating around in space. The Flood managed to convert an ultra-intelligent FORERUNNER AI when it the one being interrogated. And with their intelligence, they managed to make Precursor-based enhancements to it's slipspace drive in order to arrive at the Ark on time FROM MARS.Lorient Avandi wrote:Again, it depends on if you're looking at canon or Legends. Legends Sickness is Force-based (i.e. Gods that created the Galaxy lol) its intelligence is its most dangerous weapon, and like the Flood it enhances your speed and strength. Even canon Sickness, based on what I've read can do that. The Scout Undead Trooper is fast-moving, and the Heavy has a ton of strength and health. In neither Canon or Legends is the Sickness simply just boring "walking-dead-like zombies". Especially, when it infects Force users.SilentRebel38 wrote:Lorient Avandi wrote:Like I said, that was more or less the "Imperial" origin (the Sickness was actually thousands of years old and had a Force-based plant origin at the time of The Old Republic. The additional lore provided in Red Harvest made the virus seem much smarter and more serious as opposed to what we got in Death Troopers or Commander.SilentRebel38 wrote:It's likely something similar. They wanted immortality and the experiment goes very wrong. This is the Legends origin, but I feel it's also canon. But I feel we're getting off-topic now.Lorient Avandi wrote:You are correct. Star Wars: Commander is a canon game and The Sickness/Project Blackwing that appears in it is also canon. It is hard to tell the specifics of the virus as Death Troopers and Red Harvest continue to be Legends and Commander doesn't go much into the details of the virus or its origin, other than a basic Imperial origin premise that is similar to that of Death TroopersSilentRebel38 wrote:Actually... Zombie Death Troopers made an appearance in Star Wars Commander, an empire-building app, so they may still be canon after all.Lorient Avandi wrote:Used to be, but I'm pretty sure they haven't been since the novels Death Troopers and Red Harvest were made LegendsSilentRebel38 wrote:I surely remember seeing Blackwing Death Troopers being canon. I'll have to take a look at this.Lorient Avandi wrote:Galaxy at War is a mod for a game called Men of War: Assault Squad 2. You can literally look in the description of the video you linked or do a quick Bing/Google search. Not canonSilentRebel38 wrote:TheNonLeech wrote:SilentRebel38 wrote:TheNonLeech wrote:SilentRebel38 wrote:I didn't say that. I said that the Ancient Humans could've beat the FORERUNNERS if they weren't fighting the Flood. BUT that it was also MY belief.TheNonLeech wrote:SilentRebel38 wrote:Well, alongside the Forerunners, there's also Ancient Humanity, who were basically just as powerful as the Forerunners and only lost because they were fighting in two fronts. Actually, I believe that if they weren't fighting the Flood then the Humans would have won the war, even though there would likely be no war =P.TheNonLeech wrote:SilentRebel38 wrote:It's because the Death Star took months to build. I'm just saying that while SW builds 1 Death Star is <number> months, the Forerunners could build 1 everyday, possibly many more.TheNonLeech wrote:SilentRebel38 wrote:TheNonLeech wrote:
Size DOES matter. The bigger the ship, the better the tech. That was the case with a CSO, that's the case with the Infinity and that's the case with the Mantle's Approach. I have some knowledge about Legends, but I think it's pretty bare bones compared to die hard Legends fans. BIT, I prefer some things from it, like the aftermath of the Galactic Civil War or Luke's Jedi Order, as they sound way more believable and interesting. Legends FTW.
It's because the Forerunners were just that crazy. They only lost because their military, which was under control of a single AI, was turned against them. But overall, they're just too overwhelming even for Legends.
And of course, there's also the Precursors that defy all logic. They create, move and destroy Galaxies, they made the Star Roads, and can shape to any form they wish.
Oh, and just.... are you forgetting the Flood? The single most complicated parasite that destroyed both the Humans AND the Forerunners? The SW Galaxy would be a goldmine for the Flood.
Not really, and I'd give the same examples but I want to focus on the Mantle's Approach for this one. MAC rounds fired from ODPs were literally tickles to it. No effect whatsoever. And the Infinity's SMACs MIRACULOUSLY managed to penetrate it's shields, yet barely made any real damage that was repaired right away. And I'll remind you that MACs are ship killers. Now, yes, I'm comparing ODPs and the Infinity to a Forerunner WARship, but it's to give out an example of "the bigger, the badder".
And is there anything in the SW Universe, both Cannon and Legends, that has anything remotely close to the Flood? I can't remember a thing, and I have knowledge of some zombie-type creatures in SW.
Yes, the Yuzhan Vong is crazy, and it required both the Empire and Rebels to unite... but so was the Flood, even crazier actually. But alongside the Forerunners, there's Ancient Humanity. 2 Forerunner factions, basically. I won't include both the Precursors or the Flood in here. Just these two would be, maybe, more than enough.
In what way did both of those Empires set themselves apart? What makes you believe they would beat a specie that's basically at Tier 0?
The thing that despite being weak fire still put it out? Even with the Forerunners using incineration methods, they still barely helped, and basically EVERY gun they used had extreme heat properties.
And what plague was that?
Those worms would be useless. And yes, I watched that episode.
Its not entirely off-topic as we were comparing the Sickness to the Flood. Legends Sickness, though not as widespread, could've possible gone toe-to-toe with the Flood as it was smart and sentient. Current, canon Sickness, IDK.
So? If they're force-based, they're likely a disadvantage, depending if the Flood have converted trained force-wielders. If the Flood can telepathically speak to Chief and even kill his vital signs from the sensors (despite him being clearly alive and healthy), then the Force is just an extension to their already amazing telepathic abilities.
My bad on that "Walking-dead" thing though.
If the Sickness was allowed to run rampant and exercise its full capabilities and not be contained by "plot walls," it likely could be closer to the level of the Flood. As it stands, the Flood is far more powerful due to being allowed to show its full capabilities.
As far as the Force goes, as this is a completely hypothetical situation, it is impossible to know if the Flood would be able to access the Force-capabilities of those it infected like the Sickness can. The Flood can access memories and motor function, but it is difficult to tell if they would be able to use something more abstract like the Force. As the Sickness is a completely Force-based disease, it was able to use all of the Sith masters' and trainees' Force capabilities. It was also extremely telepathic as well, so that is neither a point for the Flood or against the Sickness.
You really should check out Red Harvest as that has much more in depth lore of the Sickness and shows its capabilities much better than Death Troopers or Commander.