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Halo vs. Star Wars | Who would win?
OP M0aHerder
ICS, while occasional outlandish is only non-canon when something newer/higher source overrides it (say a movie). To my knowledge lucasarts/George Lucas has never disavowed ICS.Quote:Disregard, it is never shown in the movies or TV shows, Therefore not canon. Also, Yes movies and stuff do take priority over books and comics.Quote:That and the ICS has Acclamator heavy turbolasers at 200 giga-tons per bolt... and thats on a frigate.Quote:Humanity is lacking in the Force.
http://arsdnet.net/ics.png
George Lucas didn't need to.Quote:ICS, while occasional outlandish is only non-canon when something newer/higher source overrides it (say a movie). To my knowledge lucasarts/George Lucas has never disavowed ICS.Quote:Disregard, it is never shown in the movies or TV shows, Therefore not canon. Also, Yes movies and stuff do take priority over books and comics.Quote:That and the ICS has Acclamator heavy turbolasers at 200 giga-tons per bolt... and thats on a frigate.Quote:Humanity is lacking in the Force.
http://arsdnet.net/ics.png
Needless to say alot of our information about the halo universe comes from books but we don't count those as non canon.
To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Not happening as the original post specifies mid-war covenant and post war unsc for the halo side, so no forerunner or precursor hax unfortunatley.Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners equal hard-light, artificial force powers, and ridiculously op'd weapons of their own. Either way it is forerunners really.
Celestials (the precursors of starwars) could move galaxys and destroy solar systems without any problems at all. They had insane control over the force. They were gods basicly. Starwars. 1 halo. 0Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners = hard-light, artificial force powers, and ridiculously op'd weapons of their own. Think about how a war sphinx can level a city on it's way down to a planet's surface on it's own, or the halo's, massive shield worlds, and the fact that they could use light as a regenerating building material. Either way it is forerunners really.
Did he? *looks back* He did. He nerfed halo.Quote:Not happening as the original post specifies mid-war covenant and post war unsc for the halo side, so no forerunner or precursor hax unfortunatley.
If they were included the forerunners could probably do this single handedly, as they are at such a high level you'd need time lords or other high level races like that to defeat them. Precursors however we don't know much about.
Precursors supposedly live in slip-space and if that is true then they have dimensional/universal reach. Halo will now take that point back.Quote:Celestials (the precursors of starwars) could move galaxys and destroy solar systems without any problems at all. They had insane control over the force. They were gods basicly. Starwars. 1 halo. 0Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners = hard-light, artificial force powers, and ridiculously op'd weapons of their own. Think about how a war sphinx can level a city on it's way down to a planet's surface on it's own, or the halo's, massive shield worlds, and the fact that they could use light as a regenerating building material. Either way it is forerunners really.
In essence.Quote:Did he? *looks back* He did. He nerfed halo.Quote:Not happening as the original post specifies mid-war covenant and post war unsc for the halo side, so no forerunner or precursor hax unfortunatley.
If they were included the forerunners could probably do this single handedly, as they are at such a high level you'd need time lords or other high level races like that to defeat them. Precursors however we don't know much about.
The celestials lived in an alternate dimension as well that could only be reach through deep mediation by normal people. From the book Fate of the jedi, Apocalypse.Quote:Precursors supposedly live in slip-space and if that is true then they have dimensional/universal reach. Halo will now take that point back.Quote:Celestials (the precursors of starwars) could move galaxys and destroy solar systems without any problems at all. They had insane control over the force. They were gods basicly. Starwars. 1 halo. 0Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners = hard-light, artificial force powers, and ridiculously op'd weapons of their own. Think about how a war sphinx can level a city on it's way down to a planet's surface on it's own, or the halo's, massive shield worlds, and the fact that they could use light as a regenerating building material. Either way it is forerunners really.
And we have limited knowledge of celestials but still have info on what they can do. You cant win a war with hypothetical weapons. I wish that we knew more about Precursors so it could be more fair of a debate.Quote:The celestials lived in an alternate dimension as well that could only be reach through deep mediation by normal people. From the book Fate of the jedi, Apocalypse.Quote:Precursors supposedly live in slip-space and if that is true then they have dimensional/universal reach. Halo will now take that point back.Quote:Celestials (the precursors of starwars) could move galaxys and destroy solar systems without any problems at all. They had insane control over the force. They were gods basicly. Starwars. 1 halo. 0Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners = hard-light, artificial force powers, and ridiculously op'd weapons of their own. Think about how a war sphinx can level a city on it's way down to a planet's surface on it's own, or the halo's, massive shield worlds, and the fact that they could use light as a regenerating building material. Either way it is forerunners really.
And supposedly doesn't do much. No point for halo still
But who is to say that the precursors didn't do those things as well? I guess we just don't know enough about them yet. : /Quote:The celestials lived in an alternate dimension as well that could only be reach through deep mediation by normal people. From the book Fate of the jedi, Apocalypse.Quote:Precursors supposedly live in slip-space and if that is true then they have dimensional/universal reach. Halo will now take that point back.Quote:Celestials (the precursors of starwars) could move galaxys and destroy solar systems without any problems at all. They had insane control over the force. They were gods basicly. Starwars. 1 halo. 0Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners = hard-light, artificial force powers, and ridiculously op'd weapons of their own. Think about how a war sphinx can level a city on it's way down to a planet's surface on it's own, or the halo's, massive shield worlds, and the fact that they could use light as a regenerating building material. Either way it is forerunners really.
And supposedly doesn't do much. No point for halo still
Yeah, hopefully we will learn more with halo 4. but honestly I think either way it would be a very close fight, and I think there the only 2 groups that could counter each other in any way. If they teamed up...Quote:But who is to say that the precursors didn't do those things as well? I guess we just don't know enough about them yet. : /Quote:The celestials lived in an alternate dimension as well that could only be reach through deep mediation by normal people. From the book Fate of the jedi, Apocalypse.Quote:Precursors supposedly live in slip-space and if that is true then they have dimensional/universal reach. Halo will now take that point back.Quote:Celestials (the precursors of starwars) could move galaxys and destroy solar systems without any problems at all. They had insane control over the force. They were gods basicly. Starwars. 1 halo. 0Quote:I suppose you are right about whatever it is your getting at.Quote:To follow on from this one also needs to take into account engine limitations. For example the utterly anaemic MAC round we got in Halo Reach from the UNSC Grafton was definitley not 64kt or anything like how macs are described, but this is due to engine limitations. Later in the game during the New Alexandria section (the first bit I think) we hear com chatter between ground forces and the UNSC Majestic (which iirc is a destroyer). ver the soace of around 10 seconds it fires 3 MAC rounds (going against the 30 second-ish charge time in the noves) and it sounds how one would expect a MAC to sound. The player is in a building a fair bit away and we still experience the loud rumbling and ground shaking.Quote:George Lucas didn't need to.
But very little of the games canon conflicts with the books. That an the fact that in halo games have always been higher canon than books. There is also all that stuff bungie did for gameplay like balancing the covie weapons and slowing plasma rifle shots so it would be fun to have used on you.
Sort of went off-topic there. I believe star wars would win. Have you thought about size. The halo races inhabit the orion arm of the galaxy, the Empire alon covers its entire galaxy, has the resources to hold this and has much better ftl.
Halo also has forerunners and precursors. So, halo wins. Precursors = neural physics, and forerunners = hard-light, artificial force powers, and ridiculously op'd weapons of their own. Think about how a war sphinx can level a city on it's way down to a planet's surface on it's own, or the halo's, massive shield worlds, and the fact that they could use light as a regenerating building material. Either way it is forerunners really.
And supposedly doesn't do much. No point for halo still
Well of course the shields survived, the Star Destroyers would have passed right through them!Quote:False, there are bounty hunters and some primitive civilizations in Star Wars that use bullets or gauss like weapons. Also Executor's shields were unharmed by 3 STAR DESTROYERS crashing into it from hyperspace. -.-Quote:However bullets aren't used in the star wars universe, and letting physical objects through is a star wars battleship weakness.
I have to agree here, the Force isn't limited by weight, weight is just an illusion.Quote:Because Star Killer didn't stop a Star ship with the force.Quote:but given movie canon, even moving a 1 ton object requires a considerable amount of strain on a jedi master, so Killing or stopping a Spartan II with the force would be near impossible, as 2 of them would be so damn heavy that they'd just get a bullet to the brain.
http://www.youtube.com/watch?v=1RjuoTfUP3A
Consider it un-nerfedQuote:Did he? *looks back* He did. He nerfed halo.Quote:Not happening as the original post specifies mid-war covenant and post war unsc for the halo side, so no forerunner or precursor hax unfortunatley.
If they were included the forerunners could probably do this single handedly, as they are at such a high level you'd need time lords or other high level races like that to defeat them. Precursors however we don't know much about.