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The phantom needs patching

OP PowerFlounder6

The phantom in halo 5 is in my opinion the best looking one in the series, this is coming from a person who despises 343's new art style. Which is why it is such a shame that it is ruined by many problems.

1. Indestructible turrets.
The great thing about the phantom was that it was an intimidating vehicle which could be stopped with enough effort. However in halo 5 the phantom is completely indestructible. You can't even take out it's turrets, yet we have the option to lock onto them. When ever you see a phantom now all you can do is hide behind a rock and wait for it to leave because you can't challenge it.

2. It's movement is unnatural.
When ever it moves it can't go 7 feat without making a 90 degree turn in a second, or flipping upside down, or teleporting to a new location. Just look at it when ever it fly's, it is incredibly stupid.

3. It has ZERO mass
When ever you touch the phantom with a vehicle the phantom will spin out of control and fall out the map. This is because it has zero mass, anything which touches it will cause it to shift it's position significantly

343 please fix it. It is probably one of your best redesigns and these stupids problems ruin it.
there is actually a phantom boss now so the problem is fixed
there is actually a phantom boss now so the problem is fixed
1 phantom boss does not fix every other phantom in game
it means it will probably be destructible in the mere future
it means it will probably be destructible in the mere future
Let me make it simple for you. Phantoms are currently broken. This post is to inform 343 to fix it. Saying that there is 1 enemy in game which can be blown up doesn't provide anything. That boss does not represent all phantoms, it is a bullet sponge with no destructible turrets. All phantoms as of now are broken.
it means it will probably be destructible in the mere future
Let me make it simple for you. Phantoms are currently broken. This post is to inform 343 to fix it. Saying that there is 1 enemy in game which can be blown up doesn't provide anything. That boss does not represent all phantoms, it is a bullet sponge with no destructible turrets. All phantoms as of now are broken.
The reason it has the turret and is not destructible is so you can't spawnkill trash mobs without issues. All PVE content in most games have something similar to this.
The zero mass thing has been fixed btw
it means it will probably be destructible in the mere future
Let me make it simple for you. Phantoms are currently broken. This post is to inform 343 to fix it. Saying that there is 1 enemy in game which can be blown up doesn't provide anything. That boss does not represent all phantoms, it is a bullet sponge with no destructible turrets. All phantoms as of now are broken.
The reason it has the turret and is not destructible is so you can't spawnkill trash mobs without issues. All PVE content in most games have something similar to this.
The zero mass thing has been fixed btw
You can't spawn kill them anyway, they are indestructible when in the ship, and it only take half a second for them to reach the ground. Even if the turrets were destructible it would still provide cover for mobs for several reason
1. The turret takes time to destroy
2. The phantom travels in packs
3. The phantom has 2 side turrets also
Making them destructible just makes sense and hardly effects balancing
The phaeton is too op in halo
Some ghosts are also very Op , but do not think lower level these vehicles
The phaeton is too op in halo
nah, it can be zoned down with a battle riffle. The Phantom is kinda OP tho