Update Feb. 20 - 7:50PM PST
To players who have been running into consistent high latency and/or poor performance while playing online - the team just rolled out some changes to the servers that we hope will alleviate these issues.
Please allow a little time for these server-side changes to propagate across the Halo Wars 2 data centers and let us know if your online experience is improved.
The team is continuing to investigate and work on a number of other issues that some players have reported.
thank you
Update Feb. 21 - 4:30PM PST
While we've seen some significant improvements in the metrics and data coming out of the datacenters following yesterday's server updates we're aware that quite a few players are still experiencing high latency and poor performance when playing online. Work continues and the team is still investigating. Please note that an oddity was found that's resulting in what appears to be a massive spike in server resource at approx. 3AM GMT for one hour daily - anyone playing during this timeframe is surely being negatively affected. The team is working on identifying and sorting that issue out. Lastly, PC players should note that some client-side logging was enabled yesterday to help the team gather critical data to help with a variety of issues being reported by players. You may find that PC performance is slightly degraded but it's a necessary evil and will only be for a day or two at most. Thank you for your detailed reports in this thread, it's very helpful to the team. More updates when I have them!
To players who have been running into consistent high latency and/or poor performance while playing online - the team just rolled out some changes to the servers that we hope will alleviate these issues.
Please allow a little time for these server-side changes to propagate across the Halo Wars 2 data centers and let us know if your online experience is improved.
The team is continuing to investigate and work on a number of other issues that some players have reported.
thank you
Update Feb. 21 - 4:30PM PST
While we've seen some significant improvements in the metrics and data coming out of the datacenters following yesterday's server updates we're aware that quite a few players are still experiencing high latency and poor performance when playing online. Work continues and the team is still investigating. Please note that an oddity was found that's resulting in what appears to be a massive spike in server resource at approx. 3AM GMT for one hour daily - anyone playing during this timeframe is surely being negatively affected. The team is working on identifying and sorting that issue out. Lastly, PC players should note that some client-side logging was enabled yesterday to help the team gather critical data to help with a variety of issues being reported by players. You may find that PC performance is slightly degraded but it's a necessary evil and will only be for a day or two at most. Thank you for your detailed reports in this thread, it's very helpful to the team. More updates when I have them!