Battlefield plays differently then Halo. In Halo players strafe faster and jump higher all more frequently as well. Halo would be extremely difficult to compete with a controller with no AA. It would just reverse the situation we have now but even more extreme.
We can agree to disagree then, Ive played many PC games like BF3 that have controller support on PC but no AA and no way to turn it on. You know what? I dominated in that game against M/KB PC players often being in the top 3 in k/d and score and that is the same for me in BF4 as well.
What? It is true. Mouse and Keyboard is a superior aiming device even against controllers with aim assist and this is coming from a controller user who accepts the disadvantage. The idea that it isn't is delusional and the idea that controllers can compete without aim assist is just blatantly lying. Removing aim assist isn't "the right thing" it's simply moronic to make that assertion. The issue with MCC is that the Mouse aiming is atrocious and isn't done well in most of the games in MCC and your're playing against a community who's been using the controller for nearly 20 years.
You can say M&K 'dominates' but that isnt true but i doubt me trying to reason with you will change your mind so i wont waste my time with that. That same mentality is the reason why most games gimp controllers users for this falsely perceived view that controllers cant compete w/o help. That is false and i am proof of that.... Can a mouse aim slightly faster and more efficient then a controller? Yes it can, but that does not mean a controller user cant compete fairly with M&K because it CAN.
Okay, I am just going to throw this out there. The alternative is to turn AA off on controllers right? So what do you all think would happen? The exact opposite. M&K will dominate and controllers will might as well be removed at that point. Games like Battlefield where players cant jump as high or strafe as fast as Halo are ok with no AA on controllers because of this yet M&K still have an advantage.When M&K is implemented smoothly it dominates controllers even with aim assist. It's far better for aiming and it's not debatable. The problem is that it seems the M&K in MCC isn't implemented that well.
The only way anything will be done is if common ground is found on this dilemma. As Halo was originally designed for a controller and many PC players decided to play primarily with a controller before the issue was discovered at this extent. If AA is removed ENTIRELY from controllers then it will be worse for controller users then what M&K players are experiencing now.
As well it really seems like M&K are heavily exaggerating the issue causing it to lose legitimacy. Common ground needs to found and hopefully input searching will fix this in the future.
That said, common ground is irrelevant now because if I remember correctly they're going to add input based matchmaking where you'll have the option to make it so M&K players only play against other M&K players and Controller players only play against controller players.
adding input based matchmaking will split the community up FAR more then doing the RIGHT thing and removing aim assist entirely from MP and all inputs play together fairly.
I will never understand this ridicules M&K superiority crap, look beyond your ego to make the game better for everyone. REMOVE THE ASSISTS
Regardless none of this matters, because your assertion about input based matchmaking is incorrect. It will split the community sure but Crossplay (which is supposed to be implemented around the same time) will keep the population high enough and is far less than what would occur if the controller users get butchered. As for ego, there's not one stop making baseless assumptions.
I completely understand if the mouse does not 'feel' right in Halo MCC compared to other PC fps games. Those sentiments are similar in how i feel about other games that make the controller feel like crap. It is unfortunate and i hope things get better for the Mouse but dont FORCE me to use a HANDICAP like AA to play a game i love with a controller when i DO NOT need it or want it.
I personally feel like controllers should be excluded from PC matchmaking entirely. There is literally an entire platform out there for controller users, and it feels like the inclusion of controllers just creates more problems. When you move to another platform you should expect to change your input method. If you own a PC, you own a Mouse and Keyboard; so why not make players use them?
I get the point of choice, and in some cases accessibility. But, in a multiplayer game; if using another input method creates so many balance problems, it should be axed entirely from the online multiplayer experience. In regards to balance, it would be healthier for the game overall.
Yes halo and BF are two different games but the basics are the same, you aim and shoot at a moving target and sometimes those targets are fast moving in BOTH games... You can easily go do a co op mission on halo and friendly fire each other to see how 'terrible' difficult it is to kill one another and its not that hard but i guess when your used to the game aiming for you it may be hard for you.
Here is me in BF using a controller with maxed sensitivity and no AA.
Here is COD Black ops with 9 sensitivity and no AA. Sorry for the poor quality it was made a long time ago.
I would love to see you play like that in these games with a controller, I bet you couldn't even hit a tank with my settings. I promise you i can compete just fine with M/KB players on PC with my controller with NO help from any form of AA.