The update posted today was welcome. I am really happy to see the progress the team is making with fixing bugs, responding to community requests, and still pushing out the new games. However, I saw three items on the bottom of the priority list that I think need to be escalated:
- Cross-Play between Xbox & PC
- VFR Improvements
- Custom Game Browser
Because there is already controller and mouse Cross-Play on PC, I cannot think of any reason to not make this the biggest priority for the project. The Xbox/PC being a unified platform is one of the most important things about the brand and it will be the factor that lets Halo live or die as a franchise in the upcoming generation. In order to keep PC players engaged at higher player counts it really helps to have a significantly larger console player-base to engage with.
For VFR, this is honestly the most important feature that makes PC a special platform. I am aware that each game poses unique challenges but Halo CE seems to be handling them pretty well, and even the modded version of the 2003 Gearbox release handles it better. I think that making every animation present smoothly at every possible framerate is the single biggest feature separating the Master Chief Collection from true PC games, because 99.9% of all AAA titles on PC can do this without problems.
And for custom games browser, this is what's going to let MCC live on auto-pilot when 343 no longer gives it the support it has now. 2003's Halo CE had a respectable player base until gamespy shutdown and even after that maintained enough activity afterwards that it never truly "died." Upcoming PC releases like Halo 3 especially are famous for their custom games and a lot of people are looking for the magic to happen again.
These are just my thoughts, but I think they represent the feelings of the PC community at large.