Every day without custom games, forge, theater, and interesting playlists is another day we stray further from what made halo actually fun.
[Locked] MCC Feedback (PC) - May 2020
A lot of games use projectile based weapons. If you cant get better at using them thats your problem. KBM does not need aim assist. in fact, I think the bullet magnetism already in game is too strong. I want my cursor to be where I move it to be. Aim assist moves your mouse not your projectiles. Bullet magnetism moves your projectiles. Aim assist ruins kbm games.Dark Rush z28 wrote:Halo bullets are projectile based instead of hitscan. I can see how to most PC players, this is a little jarring since many PC shooters employ hitscan for guns. Even in a match without any controller players, PC players tend to miss because they're not accustomed to leading their shots, and since Halo is almost alone in this aspect, players may never properly adjust. A very minor aim correction, less perceptible than the controller's, could help combat this. I highly doubt it will ruin your experience.FallenVFX wrote:Give me aim assist on KBM and I will never play Halo ever again. I love Halo, please no.Dark Rush z28 wrote:Game: Entire MCC PC
Feedback is as follows, with the topics in bold and the content underneath.
Please work with community modders to add content to the game.Reach is littered with content and untapped potential that never got expanded on. I don't know what you have in store with the upcoming Forge update, but I have seen a lot of ideas, proofs on concept if you would, that would really add to the fun of the game. Other than some unused vehicles and environment pieces, modders have added in the ability to drive Sabres, Seraphs, Space Banshees, Space Phantoms, Dropships and even UNSC Frigates. Know what that means? Space battles, just like Star Wars Battlefront II. How about re-purposing the space outside Anchor 9 from Long Night of Solace, with the ship debris and Anchor 9 itself being Forge Pieces, into a space Forge map? How about having the ability to add Covenant and UNSC troops onto Forge maps? Or, have multiplayer maps made out of Firefight maps? Imagine a fully realized Warzone gametype in Reach, or Invasion with a hordes of NPC Covenant and UNSC troops going at it while the Spartan and Elite players duke it out? All of this stuff is possible. The tools are there, but the community can't do it alone. All this great content shouldn't be locked for just modded custom games.
Please incorporate more community content.It's become rather evident that despite the fact that the community has created all these fantastic Forged maps, they rarely if ever make it into matchmaking. That should change. There are so many game-modes that could be introduced into Action Sack, like "Speed" or "Jump Rope" or "Indiana Jones". There are so many creative Infection and Invasion maps that could replace the boring stock maps and, sorry, horrendous Forge maps in each mode, respectively. How about Races? There are so many types, each offering a unique experience to the last. The possibilities are nearly limitless. I think it'd be nice to give Halo back to the community.
Please allow players to vote and share their experience with maps (via Waypoint).To be blunt, some maps are awful. They’re either way too large, have horrible spawns, don’t make sense or are just plain unfun to play on. But don’t take my word for it. I think players should vote on what maps should stay in map rotation and what maps should be removed and why. Players shouldn’t have to gut out rounds on maps nobody wants to play.
If at all possible, fix the physics glitch in Reach that sends vehicles flying off in a random direction while playing on a Forge World Map.This is an especially big pain when playing maps like Asphalt in Heavies and you hop in the Wraith. Out of nowhere, you'll fly at incredible speed towards the wall, "committing suicide" and possibly "betraying" teammates. It's not fun.
Please add important PC features, such as a server browser, ping monitor and in game voting features for booting players or choosing the next map (in custom servers).Whether it's just for custom games or official servers as a matchmaking supplement, a server browser would be instrumental in improving the PC experience. Voting would make players feel more involved and empowered. Ping monitoring, well, that goes without saying on PC.
Please be more transparent with your customers and user base.I realize that there are many projects on the docket and not a lot of time to complete them all. Instead of leaving the rest of us guessing as to what comes next and how soon, please be upfront, open and honest about what is completed, what will be completed soon, what needs to be completed down the line. Giving us ETA’s that come to pass with nothing to show for it is like making a girl a promise that you can’t keep. I am not angry or upset, but just disappointed to be left hanging. I think it’s in the best interest of community relations to just let us know what is going on and be realistic and truthful about it rather than set lofty, unattainable goals.
Please fix the reporting system.Users should not have to go through the Xbox app and type in the offending user's name to report them. Much like how it was on the 360, users should be able to just click on offending user's name on the scoreboard and select the "Report" option, much in the same way you can currently only mute them.
Please add some more cosmetics.This is by far the least of all concerns, but it would be nice to have the GRD helmet, or a red visor, or some extra armor effects to change things up a little.
Bring back Multi-team!Two words: rocket race. Enough said.
Add minor aim assist for Mouse and Keyboard players.
If the controller is at 100% aim assist, I'm thinking Mouse and Keyboard should be around 50%. No reason to make the controller experience worse to compensate for the M+K experience, so instead improve the M+K experience. After all, Halo isn't a twitch shooter. Besides, I think aim assist would greatly benefit the M+K experience since a lot of weapons are projectile based rather than hit-scan.
Try restarting Steam - that seems to be the fix that prompts it to start the download.I am having this issue. I own the MCC on steam. I can't access the Halo 2: anniversary.
Thanks. It's working now.BeedleBeedle wrote:Try restarting Steam - that seems to be the fix that prompts it to start the download.I am having this issue. I own the MCC on steam. I can't access the Halo 2: anniversary.
I tried to add the DLC through properties and it says that it's installed and I've restarted Steam and even my computer and it still won't show that I have it in-game. :(BeedleBeedle wrote:Try restarting Steam - that seems to be the fix that prompts it to start the download.I am having this issue. I own the MCC on steam. I can't access the Halo 2: anniversary.