I absolutely would love to see these three. Especially with the last item, with cross-play, connecting to a game is nearly instant, so there's far more opportunity for more gametypes.Dark Rush z28 wrote:
- Create a Waypoint post where users can vote on maps and game modes to remove from multiplayer and what community content to add. Reach's "Wayont" comes to mind as irredeemably bad.
- For the time being, use community mods for Halo: CE to fix the graphical issues in classic mode, such as the imposter Captain Keyes, broken shaders and missing effects. It literally would take like 10 minutes to get the whole thing done and send it out.
- Add 6v6 and 2v2v2v2 (as a mode in 8p FFA) into casual. 6v6 would have Squad Battles for 2A, 3, Reach and 4; Invasion for Reach; and Dominion for 4.
I've heard recommendations that any 6v6 gametypes should be added to the 12 player option and just rename it to 12 (TEAMS) so Infection wouldn't be alone. I've felt like my online Halo experience hasn't had a lot of fun variety so these would definitely be loved. And if 2v2v2v2 gametypes are added to 8v8, I would be so happy. Give us 24/7 Rocket Race <3
I think, before adding new gametypes, 343 should focus on the highly requested multiple size options so that no new gametype modes are neglected and everything is accessible from the matchmaking menu: https://www.reddit.com/r/halo/comments/ibxhpe/having_the_option_to_select_multiple_game_sizes/
Needing to disconnect my Infection Matchmaking from my standard matchmaking just makes it less fun.