You have no idea what you're talking about. It's very obvious the OP just wrote a simple typo and meant to say FPS as any device given the correct port can output a high hz rate. If you had any idea of how the technology behind Hertz actually worked, you'd know that higher hz doesn't have any strain on the GPU. (It's too bad you didn't choose to argue that point instead, you're sassy argument would've had some merit). Either way, it wouldn't matter because there isn't monitor/console bundles.HushPuppySam wrote:I signed in just to say this,WillyMcFly wrote:Sorry to break the news to you bud, but the Xbox Scarlett isn’t going to be running at 8k 240FPS, That’s even impossible for PC users with dual RTX 2080Tis.ExtraHalo736479 wrote:I know and realize people keep saying "it's done when it's done" true, but the next generation is going to be here sooner than we realize, and the faster they finish MCC, the more they can work on updating the game to 8K@240hz for project scarlett because they already are in need of finishing Halo Infinite, and TBH I'm selling my Xbox One X and purchasing Scarlett ASAP.
The Xbox one X can’t even run native 4K,
8K 240 FPS is at least 6 years away for PC users and 12-15 years away from console users. I mean you prob could run Doom 1992 at 8k 240 FPS on a RTX 2080,
Sorry to break the news to you bud, but 8k@240hz is NOT the same is 8k@240FPS. 240hz Just means that the games will support the use of a 240hz monitor. You would probably say well it makes no sense to use a 240 hz monitor with a game that will never reach that fps, and while that is true, that doesn't mean a 240hz monitor wouldn't still have benefits and I don't doubt that some games would get higher than average fps because they're not AAA Blockbusters.
Sorry to bust ur balls but I thought it was funny :).
Moreover, your idea of consoles going beyond 60FPS is ridiculous because consoles limit the amount frames they can accurately display because it gives a consistent experience and it can simultaneously avoid screen tearing, as most modern day screens output 60hz. Going beyond 60hz is also ridiculous for a marketing perspective because high Hertz rates have yet to go mainstream outside of hardcore gamer culture.
Also, "Project Scarlett" will not support native 8K (or even interlaced). It's technologically impossible. Nothing is more annoying then someone who gets high and mighty over a topic that they clearly haven't researched, so please think before posting :).