Mouse users get bullet magnetism too. Sorry but all this whining is making is sound like you die hard mouse users just want easy kills against controller users cause of the mind set mouse > controller PC master. IF aim assist is reduce or removed all together then there be no reason to use controller with how bad it is and how accurate mouse would be by comparison. Halo is a console shooter that got ported to PC so it was literally designed from the ground up with controller in mind and 343 went in knowing that a lot of players would want controller for a Halo game since again IT IS A CONSOLE SHOOTER.
Why are the pro-cheat players always in the minority in these discussions? Why are they always putting the other players skill in question when they are the ones using the aim-bot function?https://www.youtube.com/watch?v=i-2OITtU1dU
The video above is the perfect example of how disingenuous people are about this. Guy states that halo just feels right on the controller and is meant to be played that way. It JUST FEELS RIGHT YA KNOW I DUNNO WHY. When he clearly states that all shots connect on the controller, obviously because bullet magnetism means you don't actually have to aim on the head. Not to mention that the reticle locks onto and slows on targets making it easier to track. Does he break down these points despite the fact that he claims to being pro? No, he just acts like its some veteran skill and that its 'all preference' but he's definitely sure mouse and keyboard have a high skill ceilling.
Controller users want to keep their handicap because it makes the game easier for them while pretending like everyone else just needs to 'get used to playing halo.' A game where everyone moves slow as molasses and the only way to throw off aim is strafing. You know that thing you'd have to learn how to do habit wise on kb/m but the controller pretty much allows you to do it free by locking onto targets?
Please show me any evidence that there is bullet magnetism for mouse? This is flat out wrong and a lie. The entire point of porting over the MCC was to gain a new audience in pc users, but instead they made using the primary method of playing a lesser choice. There is a long history of console shooters that did their due diligence to function on the pc and make mouse and keyboard the defacto choice for aiming. Mouse and keyboard might be more precise but it also takes more effort to learn because there is not handicap system that does part of the aiming and tracking for you.
Keep in mind the thing your defending is an aim assist that is so powerful that it has reticle slowdown through cover. Which is a major red flag when you can see enemies before they pop up and track them in the hardcore competitive mode that doesn't have radar. Something that would require good game sense and practice as well as a bit of luck is just handed to the player via a system that gives them a tangible advantage.
Using a controller in this game is the equivalent of using the kiddie lanes in bowling then gloating to normal players about your perfect score. An fps that doesn't reward people who actually want to learn how to aim is a joke.