As a gamer who've never bought a Xbox and never will, I must admit that Halo is an interesting franchise. Not one that would make me buy a console of course, that would be plain stupid I'm not that rich, but still I've played it occasionally with someone who owned a 360 and had real fun playing it (on splitscreen obviously).
And so they said they'd port it to PC, for a second I thought myself that would be the perfect occasion to have couch MP parties again. But of course, they're not gonna do it, I should have seen it coming.
Unlike most of you (I guess) I'm not a Halo fan, so I don't give a -Yoink- about solo campaign or whatever, all I'm interested in is multiplayer, and especially local multiplayer.
No local = No purchase, it's a no-brainer on this one. No way I'm buying an inferior, lazy port.
However I'm questioning myself : Who are the target audience for MCC PC ? The hardcore fan who've already bought it on XBox long ago, or the newcomers like me who've never touched it and never will if the port is somehow inferior ?
Splitscreen, no matter what -Yoink- they'll tell us, is totally feasible by nowaday's standards. You seriously believed them when they told you otherwise, for a game that's 9 years old ? Come on, we're not fools. Just get straight to the point : The team in charge of the port has a low budget, because 343 don't give A -Yoink- about this port !
Anyway good luck to the devs, you're doing your best with what you have, I'm not blaming you. Shame on 343 for this mess, I'm not going to subsidize this policy as far as I'm concerned.
Splitscreen is more than ever topical on PC.