Just throwing my name in here as someone who wants split screen support! I would actually buy another copy if it came with split screen so we could play 8 player games. No way in heck I'm buying 7 more copies though.
I definitely think that Split-screen (AT LEAST for controllers) would be greatly appreciated but I am enough on the fence where if it really came down to buying enough copies for that many people to play, I would begrudgingly do it...the asking price is right. 10$ for a newly updated edition of Halo Reach on PC, as well as 10$ for the future editions of the other main titles? Yeah...fine, whatever.
My MAIN issue is not the # of copies I need, it's the JUMP of COST and EFFORT
necessary for hosting such a group event when it should have DROPPED
Let me put it into perspective.
To host a 16 player Halo LAN party with Xbox One's/Xbox 360's, you need:
- 4x Xboxes
- 4x Screens (TVs or Monitors)
- 4x Xbox accounts (do not need to be XBL, only one account is necessary per Box)
- 4x Copies of the Halo game being played
- 4x Ethernet cables
- 1x Ethernet Hub/Switch with minimum of 4x available ports
- 16x Xbox Controllers
- 9x available power outlets (1 per Xbox, Screen, & Ethernet Hub)
- 1x credit card for PIZZAAAAA
- Yes, a lot of AA batteries (rechargable or not)
Not the worst thing to set up, but the difficulty is mainly the controllers which are expensive unless you're doing a 360 LAN party (My friends and family have 360 controllers coming out of our butts by this time in 2019).
The PC version does offer some benefits, ie, batteries are only necessary for controller users
, all copies of Halo included come with all the DLC ever released for each game
(which you'd have to own & have downloaded on all consoles if you wanted to use those in the LAN
which I did not include).
Additionally, not requiring Xbox Live Gold
SHOULD be a massively celebrated factor of the games presence on PC and comes with it's own benefits. You could technically forgoe the LAN connectivity aspect of such an event & host the game online
This would be useful as it would mean players could connect their systems through WiFi Internet
rather than with an Ethernet Hub and various Ethernet Cables
, since any user can connect online without needing a paid subscription to the service, something that would have been required on at least one account on each Xbox to perform. Obviously, LAN is preferable to avoid bloody lag in a frickin LAN event BUT this would enable gamers with less or no networking experience to host a house party like this
with greater ease. More options is always better.
The lack of Split-screen, however, makes the hardware ownership requirements staggering
To host a 16 player Halo LAN party with PCs, you need:
Also, one final fun thing to add to the staggering pile is the added space requirements necessary due to needing so many systems.
- 16x PCs & Laptops (thankfully, most work due to rock bottom 1080p 60fps reqs)
- 1x to 16x screens, obviously subtracting the # of Laptops that are included
- 16x Xbox Live accounts with access/ownership to the game either via MSFT Store ownership or a Steam account with ownership (so add on however many people need to log in with their steam accounts to access their game)
- 16x copies of the Halo game being played (which are tied to accounts, is what it is)
- 16x reasonably long Ethernet Cables
- 1x or more Ethernet hubs with at least 16x available Ethernet ports available combined for LAN play
- 16x mouse & keyboards (even if you plan to use an attached controller, you'll still need to navigate Windows to launch the game/alt tab if it crashes!)
- 17x to 33x+ available power outlets (depends on # of Laptops as they only require 1 outlet to power both screen & PC...& you will need an additional outlet for each Ethernet hub you have chained together)
- Controller adapters & batteries all depending on whether some people are using controllers, probably easiest to just keep it to a Bring Your Own Controller rule at that point
- 1x credit card for PIZZAAAAA
Xbox consoles with SS thankfully only require basic seating in front of each of the minimum of 4 screens. Having 16 PCs and screens is not only a massive jump in terms of outlet+monitor requirements, but you need enough desk space for them all.
I realize this last bit is a hugely silly 1st World Problem
because most Core PC gamers are used
to that reality, but Halo could be an excellent PC game that one title that offers the condensed LAN experience to the PC community with reduced hardware+space requirements for such an event.
I know this is already MASSIVELY TL;DR but lemme detail how EASY it would be to host a Halo LAN event is SS was available for PC. In this hypothesis, SplitScreen users could use Guest(#) accounts like you can have on the Xbox versions
To host a 16 player Halo LAN party with Split-screen Enabled PCs, you need:
- 4x PCs (Let's just say 4x 18" laptops to show how low you can go)
- 4x copies of the Halo game being played
- 4x Xbox Live accounts (minimum) which have game ownership
- 4x Ethernet Cables
- 1x Ethernet Hub/Switch with a minimum of 4x available ports.
- 5x Power outlets (1 per Laptop & 1 per Ethernet hub, obviously up to 4x more would be necessary if separate monitors were being used with desktops)
- 16x control methods (at least one m+kb per computer & as many controllers+adapters necessary to accommodate everyone)
- 1x Credit Card for PIZZAAAA
Arranging for the appropriate # of usable controllers per player will always be the main challenge behind these events, but I hope you can see just how much easier that last example could be...you could host an event like that on the fly in a single dining room with a single power strip
If you read this far, nice! I just wanted to point out the OVERWHELMING contrast in required materials necessary to host a comparable LAN event & the bloody irony of this, as the pitifully low bar set for owning & running the PC version of these games could and should have made hosting these social events painfully easy.
It won't stop me from planning an event this month with many PCs...but the number of variables that need to be faced is a shame.