Forums / Games / Halo: The Master Chief Collection (PC)

Will the PC Version of MCC have less controls?

OP SomeHaloFan

If MCC comes to PC, will there be more or less advantages, and controls than the console? The Console definitely has less controls than a Laptop/Desktop, but could there be more, less, or the same amount of controls as the Xbox Console?
Do you mean graphics and audio options? Obviously more, apart from able to choose resolution we will probably get to choose textures quality, run over and window or not, pause on lose of focus, shadow quality, Antialliasing, motion blur, HDR, vsync,frame rate...
Mep Ahoo wrote:
Do you mean graphics and audio options? Obviously more, apart from able to choose resolution we will probably get to choose textures quality, run over and window or not, pause on lose of focus, shadow quality, Antialliasing, motion blur, HDR, vsync,frame rate...
Whereas if OP is talking about controls as in inputs the basics will certainly just map as the PC version will also support controller as well as keyboard/mouse as input
MorseyBaby wrote:
Mep Ahoo wrote:
Do you mean graphics and audio options? Obviously more, apart from able to choose resolution we will probably get to choose textures quality, run over and window or not, pause on lose of focus, shadow quality, Antialliasing, motion blur, HDR, vsync,frame rate...
Whereas if OP is talking about controls as in inputs the basics will certainly just map as the PC version will also support controller as well as keyboard/mouse as input
Thanks, guys.
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Games designed to run properly on PC will always have more options and be more customizable. Regardless of whether you mean input, graphics options, or anything else really.