This, I disagree with, in a game like Halo.DO not buy cosmetics if the are sold as microtransactions. They are part of the game - so they DO matter and change things. Do not pay for ANY microtransactions at all. You are not supporting anyone but the Publisher and their greedy [B]icks.J Teeps wrote:snipThey are in most games now. In fact, its more of a rarity to NOT see them in a game. Look how NBA 2017 was "welcomed" by the fans.DaxSeven09 wrote:I agree, but when we have games like Shadow of War including them, a primarily single player game, they are definitely here to stay.
Halo 5, requires support and 'fresh content' to keep people coming back in this day and age. We can have 'map packs' like back in the day, but those were horrible value (I bought them all) because they almost literally never showed up in MM. If you're not a custom games guy (like me), it was throwing away $15.
I would rather buy a map pack and never get to use it, then to pay for something that was 'pay to win', sadly. Lesser of two evils.
However, free DLC, and buying cosmetic only (not pay to win at all) things like weapon skins and armor is my preferred way to support MS and keep the content coming. Everyone gets to use the new maps. Me, in my career with good pay, and the college student who plays all the time, but doesn't have money. We both get to play the game, with all features, for months / years.
Now, I hope 343 / MS make the 'free' maps higher quality in the future. Legit DLC. I will drop $10 on a voice pack, $10 on helmet pack, $5 on a Reach like armor effect, etc. If that gets me real DLC, I'm down for it. I want a lot of earned armor too, that can't be bought with credits or real money until earned via vid-masters, achievements, MM stuff, etc.
I believe everyone can win, including MS bottom line, if DLC is handled well in Halo 6. Halo 5 was done fairly well (compared to other AAA games now days), but improvements can be made.