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[Locked] Top 5 Most UNDERRATED Halo Missions?

OP Gurantulaa

This list is made of the missions i believe to not receive enough love. This list regards only gameplay it excludes any story components or history. Based on what i found on the halowaypoint forums and other websites, these are the most underrated missions i could find.
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5) Enemy Lines ( Halo 5 )
My favorite Mission in Halo 5, few appreciated this mission as much as i did. I loved taking down the HUGE Kraken. I found it more difficult and more interesting than a scarab. The side paths leading up to the Phaeton were also exhilarating. Many for some reason disregarded the entire halo 5 campaign just because of its story ( which WAS dissapointing ) but this mission gameplay-wise was nothing less than great.

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4) The Maw ( Halo CE )
Great mission with a few repetitive parts at first but completely made up for it when you find the reactors and 343 guilty spark. Honestly the repetitive parts at the beginning felt fine for me just because of the upbeat tempo. This mission from beginning to end was jammed with great music and great gameplay. However, few give this mission credit that i believe it deserves.

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3) Tsavo Highway ( Halo 3 )
Although linear, this mission was a blast to play. With secret paths and areas, this mission was packed with secret content and different ways to handle it. Also a VERY difficult mission on legendary. Using a chopper while fighting endless groups of wraths and shade turrets was different and special in its own way. Many disregarded this mission because of its following missions: storm, ark, covenant.
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2) Quarantine Zone ( Halo 2 )
One of my favorite missions in Halo 2. Fighting flood in vehicles was frightening sight. It made for some of the craziest and funnest experiences in any halo game.
This mission was however dark, and thats where i think people shove this mission under the rug. Was a dark and lonely mission, and it followed the dreadful sacred icon mission :( I loved fighting flood in scorpion tanks and other vehicles alongside the covenant.

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1) The Great Journey
My Favorite Mission in halo 2, with a great boss battle, a great banshee fight, and you fight alongside a scarab. That was fantastic. Freeing the covenant in their cells while invisible was good enough on its own. Tartarus was a difficult boss battle on legendary. He was quite easy on normal or heroic however. The music in this mission was great, only problem in this mission was its cliffhanger ending. IDK how many people keep this mission absent from their top 10 list.

Honorable Mentions:
Regret ( Halo 2 )
Truth and Reconciliation ( Halo Ce )

Those two mission would have been on list if more people would have kept those missions absent but thankfully they were present in most lists.

Keep in mind this is my list. Thank you
That's a good list! However, I feel that the Halo Reach and Halo 3: ODST campaign's are those most underrated, so most of my choices come from them. The main reason I think this is because of how Halo's 1-3 are now classics, and even though certain levels are especially forgotten about, they still have the nostalgia value. Halo 4 and 5 are more recent, and to me the campaign's themselves blend much better, causing me to consider them as a whole, not necessarily as a series of levels or encounters. Anyway, lets get to it...

5) Nightfall (Halo: Reach)
This level adds the option of stealth to the already huge amount of choice offered with encounters due to the new armor abilities. Giving the player plenty of sniper and pistol ammo off the bat, this meant that even a novice player had the opportunity to master these weapons and try their hand at taking on The Covenant through the hard edges of their scopes. Though the level was relatively short, it's variety of encounters from surprise attacks against rarely-seen gold elites to protection side-objectives, and ending with a fight deep behind enemy lines (and against plenty of turrets) created a level rife with moments of panic, satisfaction, and the occasional forklift drift.

4) Outskirts (Halo 2)
Despite what I said in my intro, this still fits the criteria, so whatever. Anyway, this level is unique because of the extreme amount of Easter eggs provided to search for, as well as it's variety of encounters. From the first area where you have to survive until the Hunters literally break down the doors, to the infamous Sniper Alley, this level has nonstop action from beginning to end.

3) Mombasa Streets (Halo 3: ODST)
This level is unconventional to say the least. Essentially serving as a hub-world for the different levels throughout the game, this level is often just a way to break up the action with some small, randomized encounters that you often can get the upper-hand on with a surprise attack. Also, this level offered the player rewards from exploring, as there were plenty of audio logs that revealed an additional hidden storyline. There were even supply caches for the especially exploratory, containing things like sniper rifles and even mongooses. And to top it all off, new levels could only be accessed by finding an object related to the teammate you are looking for, giving even a little bit of a mystery to the game.

2) Floodgate (Halo 3)
This level is fairly straightforward, as you just need to battle your way through the flood and essentially retrace the steps you took in the last level. Though this is pretty much a rehash and another way to just get another level into the campaign, it does reintroduce The Flood to the player, and harkens back to the Halo 1 level "343 Guilty Spark", which is where you first encountered The Flood. The close corridors in this level reinforce this feeling of claustrophobia and unease around The Flood. Overall, a relatively simple level, but one that brings back plenty of nostalgia and keeps the game going in the right direction.

1) Lone Wolf (Halo Reach)
This level had mixed reviews from players to say the least. Though far from perfect, it combined the struggle of firefight within the campaign, and gave the player plenty of options in how to combat the endless Covenant forces assaulting the player's position. With Spartan bodies strewn around, the grittiness and overall sense of inevitability to your doom leave the player with a tension that can make you really go into overdrive to survive. Furthermore, the fact that your HUD dissappears once hit without shields and your visor cracks to represent health damage was an innovative and immersive move on Bungie's part that allows you to truly become the character that you spent so much time grinding credits to purchase the armor for. With all of these unique elements, and the pure emotion present through the music and your character's quiet acceptance of their doom, this level is one of the best.
After replaying it today going for lone wolf legendary I think the "Blue Team" mission is really good on H5. The iconic Halo theme playing along with the spooky atmosphere and the return of terrifying hunters are a great combo. I also really enjoy the ONI Sword Base mission on Reach it starts off and end with a bang.
That's a good list! However, I feel that the Halo Reach and Halo 3: ODST campaign's are those most underrated, so most of my choices come from them. The main reason I think this is because of how Halo's 1-3 are now classics, and even though certain levels are especially forgotten about, they still have the nostalgia value. Halo 4 and 5 are more recent, and to me the campaign's themselves blend much better, causing me to consider them as a whole, not necessarily as a series of levels or encounters. Anyway, lets get to it...

5) Nightfall (Halo: Reach)
This level adds the option of stealth to the already huge amount of choice offered with encounters due to the new armor abilities. Giving the player plenty of sniper and pistol ammo off the bat, this meant that even a novice player had the opportunity to master these weapons and try their hand at taking on The Covenant through the hard edges of their scopes. Though the level was relatively short, it's variety of encounters from surprise attacks against rarely-seen gold elites to protection side-objectives, and ending with a fight deep behind enemy lines (and against plenty of turrets) created a level rife with moments of panic, satisfaction, and the occasional forklift drift.

4) Outskirts (Halo 2)
Despite what I said in my intro, this still fits the criteria, so whatever. Anyway, this level is unique because of the extreme amount of Easter eggs provided to search for, as well as it's variety of encounters. From the first area where you have to survive until the Hunters literally break down the doors, to the infamous Sniper Alley, this level has nonstop action from beginning to end.

3) Mombasa Streets (Halo 3: ODST)
This level is unconventional to say the least. Essentially serving as a hub-world for the different levels throughout the game, this level is often just a way to break up the action with some small, randomized encounters that you often can get the upper-hand on with a surprise attack. Also, this level offered the player rewards from exploring, as there were plenty of audio logs that revealed an additional hidden storyline. There were even supply caches for the especially exploratory, containing things like sniper rifles and even mongooses. And to top it all off, new levels could only be accessed by finding an object related to the teammate you are looking for, giving even a little bit of a mystery to the game.

2) Floodgate (Halo 3)
This level is fairly straightforward, as you just need to battle your way through the flood and essentially retrace the steps you took in the last level. Though this is pretty much a rehash and another way to just get another level into the campaign, it does reintroduce The Flood to the player, and harkens back to the Halo 1 level "343 Guilty Spark", which is where you first encountered The Flood. The close corridors in this level reinforce this feeling of claustrophobia and unease around The Flood. Overall, a relatively simple level, but one that brings back plenty of nostalgia and keeps the game going in the right direction.

1) Lone Wolf (Halo Reach)
This level had mixed reviews from players to say the least. Though far from perfect, it combined the struggle of firefight within the campaign, and gave the player plenty of options in how to combat the endless Covenant forces assaulting the player's position. With Spartan bodies strewn around, the grittiness and overall sense of inevitability to your doom leave the player with a tension that can make you really go into overdrive to survive. Furthermore, the fact that your HUD dissappears once hit without shields and your visor cracks to represent health damage was an innovative and immersive move on Bungie's part that allows you to truly become the character that you spent so much time grinding credits to purchase the armor for. With all of these unique elements, and the pure emotion present through the music and your character's quiet acceptance of their doom, this level is one of the best.
I agree with all of these except outskirts. Everyone seemed to love this mission lol.
Halo reach: tip of the spear. This is my favorite level in halo, inside my favorite game in halo. TOTS (I like the acronym) is closely followed by Halo 3's the covenant, but my blind love and nostalgia for reach wins it my top spot. From destroying 2 or 3 heavy scarab-esque plasma turrets to finally killing that stupid Zealot, this level is nonstop action even including a grenade turret segment and my favorite multiplayer map (purely by coincidence) the spire.
Winter Contingency from Reach. It didn't add much of anything gameplay wise really, and half of it was pretty much an interactive cutscene (until the encounter with the Covenant in the farmhouses), but just...flying in on a Pelican, rolling in with a crew of Spartans, hearing Jorge speak in flawless Hungarian...the shock of finding the Covenant...
Its a good level. Really had atmosphere.
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To know the Lore is to know Halo
"Dont be spoiled, dont start a fight. Always be careful, here at night. Because the Spartans might come, in suits that weigh half a ton. And they'll steal from you all you gots, just like they did from Colonel Watts."
Halo 2 , at the beginning on the Naval station, Chief and the battle to get the bomb back to the covenant was something I was willing to play for just to see the cut seen at the end. Bombs anyone???
I just got into Halo recently via the Master Chief Collection, and I really agree with this list. The Great Journey is probably my favorite level in the series, the Arbiter is my favorite character and it's so satisfying to go all Predator on those Brutes towards the end. Plus, the end fight with Tartarus is a very unique and kinda epic encounter.
Holy -Yoink- I just typed out a small essay’s worth of words about my favorite missions and I lost connection and lost it all. Is there a way to recover that kind of stuff? Also, Sacred Icon, Gravemind, Forerunner, Composer. PLAY THESE!
Yes! Tsavo Highway from H3!

You never really hear much about this mission, but it is epic! Escorting the marines through the Halo Ring debris, pushing through the covenant, and a final push through the huge Brute blockade at the end! Fantastic.
Please don't revive old topics thanks