That's just it. Why does M$/343 hype up the Live Action stuff so much but never put enough into it? I guess if some people enjoyed them than it's not a total loss but it can't be worth it financially to keep making these things at such low budgets when most people are probably unhappy/dislike it overall.
Haha, I'll take a strong pass on a Blur Halo movie. I'd prefer a Live Action one as opposed to something like Final Fantasy got.
However, Blur's cutscenes (HW, H2A, HW2) have always been a cut above the rest. They're gorgeous. Unfortunately, we got less than half an hour of them in Halo Wars 2.
Oh no, I'm not a fan of Legends myself. I mean I did like a couple things here and there, but overall, it was a big disappointment. I feel the animators took too many artistic liberties and shoehorned their Japanese culture into too many things that it felt awkward.
I shamefully have still not watched the Fall of Reach despite preordering the CE statue version of Halo 5 and having it since it launched, but I did hear bad things about it and some of the clips and screenshots I saw, I can completely agree with you on that.
I'm a bit iffy about who they'd cast for a proper Halo movie or Live Action sequence. I'm already not a big fan with the choices they've made for mocap/face capture in H2A and HW2. Not that they were necessarily bad, more so that a lot of the characters (aside from Johnson), looked drastically different from their in game models. I really prefer consistency so it's very jarring and breaks immersion for me to see character's change so much into entirely new faces/voices between games/content. Aside from that, I'm sure with Halo being around as long as it has, that everyone has formed a unique opinion on who they think would best suit each character and there would be a lot of disagreement I'd imagine.
I understand the hype train behind it, but that doesn't mean the follow-through is executed very well. I liked FUD for the most part, but if anything that left me wanting more that they could have put into it, or put into something else. Nightfall was just a misfire overall.
Agree and disagree with the motion capture. Characters (Miranda, Anders, Cutter) did all look (and sound) drastically different from H2 -> H2A and from HW1 -> HW2, but I feel like improving outweighs consistency a little bit, especially when each installment is made 11 years and then 8 years apart from each other, especially with technological changes. I definitely do want the best of both worlds (consistency and improvement), but I'm not really sure how realistic that is.
It might honestly be best to never fully do a Halo movie. It's such a beloved but also controversial franchise, that not only will they never satisfy the fanbase, but they won't be able to satisfy critics and the box office all at the same time. Maybe 10 years after the franchise is dead and buried, and us original gamers have to dust off our games to show our teenage kids (or hell, maybe even grandkids) to show them what it's all based on, will the time finally be right.