Building Your REQ Collection: Part 2

By -

This is the latest in our series of REQ blogs in which we shed light on the new Requisition (REQ) System in Halo 5: Guardians. The REQ System provides players with a steady stream of rewards for engaging in Halo 5 multiplayer. If you’re brand new to the REQ System, take the time to check out earlier blog entries here and here. If you aren’t a fan of reading, you can also watch this entertaining video overview of the system.

In today’s blog I want to talk in more detail about the REQ economy and tuning, and let you know what to expect when your multiplayer career begins on October 27.


When you get started in Halo 5: Guardians multiplayer, we want to make sure you have a good amount of REQ content to experiment with right out of the gate. When you first launch the game, you’ll receive a starting REQ bundle that includes 54 REQ cards, as well as 7500 REQ Points (RPs). These points can be redeemed immediately for additional REQ Packs (7500RP will get you either six Bronze packs, or a combination of one Silver pack and two Bronze packs). From there, you’ll continue to earn REQ Packs simply by playing the game.


There are multiple ways to earn REQ Packs in Halo 5: Guardians multiplayer:

Leveling-Up Spartan Rank: Spartan Rank is a measure of the time you’ve spent within multiplayer. Every game you complete in multiplayer will earn XP towards levelling your Spartan Rank. The better you play, the more XP you’ll receive, helping you level up faster. Every time you level up your Spartan Rank, you get a REQ Pack as a reward.

Completing Commendations: Commendations are categorized goals to be accomplished within multiplayer. There are many types of commendations, and each one has multiple levels to attain. As an example, the “Multikill” commendation is accomplished by killing multiple enemy Spartans in quick succession. To achieve the first level of this commendation, you need to complete 3 enemy multikills. Completing a commendation level grants you an XP bonus as well as a REQ Pack reward.

Supply & Promotional Packs: These REQ Packs can be unlocked through codes included with select Halo licensed products at retail, and through various promotions.

Spending REQ Points: REQ Points are an in-game currency earned by playing throughout Arena and Warzone. REQ Point (RP) earn rate is largely based on length of time played, with bonuses for individual and team performance. As a general guideline, we expect players to earn on average 2000RP for a game of Warzone, and just under 1000RP for a game of Arena.


As a reminder, there are three core REQ Packs available to players in the REQ Store:

Bronze: Bronze REQ Packs include Common, single use REQs, but is likely to unlock a new permanent REQ (if you haven’t already unlocked all of them).

(UPDATE)Silver: Silver REQ Packs include Common to Rare REQs with the added value of two new permanent REQs (if you haven’t already unlocked all of them).

Gold: Gold REQ Packs contain a large number of REQs ranging from Uncommon to Legendary. Players are guaranteed two new permanent REQs (if you haven’t already unlocked all of them).

We’ve set pricing to make sure players can afford at least one REQ Pack every other game played. So, to obtain these packs with in-game currency will cost 1250RP (Bronze), 5000RP (Silver) and 10000RP (Gold). Remember, on average you’ll be earning roughly 2000RP per Warzone game played. Additionally, we also offer the option to purchase Silver and Gold packs at a cost of $1.99 and $2.99 (USD).


In addition to these three core packs, players with the Warzone REQ Bundle will receive two Premium packs each week for seven weeks, for a total of 14 Premium packs. These packs provide players with a large number of REQs and have an increased chance of receiving higher levels of rarity and more permanent REQs (if you haven’t already unlocked all of them). The Warzone REQ Bundle is included with the Limited Edition, Limited Collector’s Edition and the Halo 5: Guardians Limited Edition Console Bundle. You can also choose to purchase the bundle separately for $24.99. NOTE: only one Warzone REQ Bundle can be active per player profile.

As a reminder, a portion of the proceeds from the sale of any REQ packs (including the Warzone REQ Bundle) will be added to the prize pool for the Halo World Championship we announced at gamescom, as well as supporting the release of free maps & REQ content post-launch.


One of the coolest parts of the REQ System is it gives us a vehicle to deliver new content after launch. We are committed to developing and delivering new content, including hundreds of new REQs. This steady stream of content will ensure the Halo 5: Guardians sandbox remains fresh and give you new and exciting things to covet and work towards. This is in addition to the more than 1000 REQs available at launch. Speaking of which, here is another sneak peek at some of the REQ goodness we’ll have available on October 27:



Halo 5: Guardians

Halo 5: Guardians Goes Gold

By JoshingtonState -

Today I’m excited to announce that Halo 5: Guardians has officially gone gold! This is the culmination of an incredible three-year journey for our team. Together we set out to accomplish an ambitious vision and deliver a Halo game built from the ground up for the Xbox One. Now as we near the release of the game on October 27, we couldn’t be more excited to share the results with you, the fans.

Halo 5: Guardians

Building the Biggest Forge Yet

By JoshingtonState -

When the original Forge mode was released back in 2007, who could have known the impact it would have on Halo? More than just a map editor, Forge allowed players to collaborate with one another and create brand-new, unique experiences in a multiplayer session. For the first time, friends could test a map live while it was being built. This empowered creativity, allowed for rapid iteration and led to the discovery of all sorts of happy accidents. Best of all, building in Forge could be as fun as...

Halo 5: Guardians

Halo API support coming to Halo 5: Guardians

By 343 Industries -

Throughout the development of Halo 5: Guardians, we knew that giving players tools to access game data needed to be a top priority. We’re aware of the power of putting these tools into your hands, and teams from around the studio have been collaborating to make this a reality. Today, we’re excited to announce that Halo 5: Guardians will support a public stats API for developers. The API will allow anyone to take player stats from the game, create new websites and apps, and grow communities...