News

Halo API support coming to Halo 5: Guardians

By 343 Industries -

Throughout the development of Halo 5: Guardians, we knew that giving players tools to access game data needed to be a top priority. We’re aware of the power of putting these tools into your hands, and teams from around the studio have been collaborating to make this a reality. Today, we’re excited to announce that Halo 5: Guardians will support a public stats API for developers. The API will allow anyone to take player stats from the game, create new websites and apps, and grow communities around these new experiences.

Here on Halo Waypoint and Halo Channel, we’ll support a fully-featured stats experience for Halo 5, but giving the community the ability to compile stats will allow developers to craft their own statistical story and experiences. The Halo API program is currently in private beta, and we’re working with both professional and community organizations including ESL, MLG, Halo Charts, Halo Tracker, and more so that they can hit the ground running when Halo 5 launches later this month. Additionally, this allows us to ensure public access will be ready to launch around the same time frame that Halo 5 releases.

Halo API will support the follow statistics:

  • Service Record (Life-to-date stats for each player)
  • Match History (Access to each match played)
  • Carnage Report (Complete statistical breakdown for each player in a match)

We know you'll surprise and delight us with inventive and unexpected uses, and we can't wait to see what you develop and share with the Halo community later this year and beyond.

For all things Halo 5, stay tuned to Halo Waypoint and @Halo on Twitter.

Related


Launch Playlist Details

Halo 5: Guardians

Launch Playlist Details

By 343 Industries -

When we set out to design Halo 5: Guardians’ launch playlists, we did so with a simple, focused mission: Keep matchmaking quality high and provide the right amount of variety with both new and familiar gametypes. It’s nice to reduce it to such a simple idea, but as with everything in game design, and after almost 14 years of Halo multiplayer - the right way to reach that goal is different for every player. Some folks like the selection of Slayer and objective playlists from Halo 3, some folks...

Enter the Arena

Halo 5: Guardians

Enter the Arena

By JoshingtonState -

As we prepare for the game’s release in just over a week, I’d like to focus this blog on the Arena portion of the multiplayer experience for Halo 5: Guardians. Arena is our pure competitive experience in Halo 5, celebrating the legacy of Halo multiplayer. Arena allows players to go head-to-head in a game of skill where everyone starts on a level playing field. Each player begins with the same weapons and abilities and vies for possession of power weapons and power-ups by maintaining map control...

Building Your REQ Collection: Part 2

Halo 5: Guardians

Building Your REQ Collection: Part 2

By JoshingtonState -

This is the latest in our series of REQ blogs in which we shed light on the new Requisition (REQ) System in Halo 5: Guardians. The REQ System provides players with a steady stream of rewards for engaging in Halo 5 multiplayer. In today’s blog I want to talk in more detail about the REQ economy and tuning, and let you know what to expect when your multiplayer career begins on October 27.