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PAX Prime 2014

The Halo Bulletin

PAX Prime 2014

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This past weekend, we brought a few things we’ve been working on to this massive gaming expo called PAX Prime. Join us as we discuss the PAX Prime Showdown, Forge, and more!

Gamescom 2014

The Halo Bulletin

Gamescom 2014

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We have returned from the world’s largest game show. We gave you a brand new look at Halo 2: Anniversary, and if you were with us in Germany, you likely got hands on with the all-new multiplayer. We braved absurd crowds and lines, and most of us made it home alive. I have returned home with a terrible fever, which is why today’s Bulletin is coming in one day late. Thank you for your patience, friends. The below picture helps to shed light on why we barely survived gamescom.

Halo Channel revealed at gamescom

Halo News

Halo Channel revealed at gamescom

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Debuting this November exclusively on Xbox One, the Halo Channel will be your destination for all things Halo Universe.

SDCC 2014

The Halo Bulletin

SDCC 2014

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We braved crowds of hundreds of thousands. We accidentally waited in lines for 30 minutes while trying to exit the convention center. We were whacked in the head by a few too many poster tubes. We survived another San Diego Comic-Con and are here to tell the tale. More importantly, we gave you a first look at Halo: Nightfall and more details on Halo: The Master Chief Collection and Halo 2: Anniversary. Most importantly, however, may be the fact that we got to meet so many passionate Halo fans...

Halo: Nightfall exclusive image featuring Mike Colter as Agent Locke

Halo 5: Guardians

Halo: Nightfall exclusive image featuring Mike Colter as Agent Locke

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Halo: Nightfall is a live-action digital series that introduces Jameson Locke, a pivotal new character in the Halo universe, who plays a key role in Halo 5: Guardians.

RTX 2014

The Halo Bulletin

RTX 2014

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There are only three weeks between E3 and the Rooster Teeth Expo, which means we always have to do a bit of hustlin’ (no, not that type of hustlin’) to get ready to come and see everyone in Austin. This year, we grabbed designers, producers, a Hoberman and threw them onto a panel, grabbed some in-house professional Halo players and threw ‘em on a truck with original Xbox consoles and TVs, brought Halo: The Master Chief Collection (for your eyes only), and we flew down some exclusive gear. A few...

E3 2014

The Halo Bulletin

E3 2014

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It’s 5:35 a.m. on Monday, June 9, and once again, instead of hitting the snooze button and/or throwing my phone out of my hotel room window, I jump out of bed after hearing my alarm because today just happens to be another exciting day, and one worthy of an early-morning wake up call. Back home, our community, web, and services teams (to name just a few) are hard at work preparing for the announcements that will soon be made at E3. In downtown Los Angeles, I meet up with the away team in an...

Halo Mash-up Pack Available Now

Halo News

Halo Mash-up Pack Available Now

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Attention, Spartans! Microsoft Studios, Mojang and 343 Industries are excited to launch the iconic characters, weapons and worlds of Halo into the block-building canvas of “Minecraft: Xbox 360 Edition.” Fans of the Master Chief and “Minecraft” can download the Halo Mash-up pack on Xbox Live.

The Great Journey

Halo 5: Guardians

The Great Journey

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Frank O’Connor weighs in on the announcement of Halo 5: Guardians.

Halo: Spartan Assault is now available on Steam!

Halo News

Halo: Spartan Assault is now available on Steam!

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Halo: Spartan Assault brings the excitement of Halo combat to Steam for the very first time! The epic top-down, twin-stick shooter is now available on Steam.

A Note from bs Angel

The Halo Bulletin

A Note from bs Angel

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We’ve got a few things to talk about this week, (one of those things features a special guest who is much taller than a leprechaun, but not much taller than an Unggoy), so let’s get into the details.

New Year's Revolutions: A Bite-Sized Peek Behind the Curtain

Halo News

New Year's Revolutions: A Bite-Sized Peek Behind the Curtain

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As some of you may know, we added a new Creative Director to our team in 2013. Tim Longo joined us last May, coming to us by way of LucasArts.

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