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  1. Team Colours

    Halo Wars Series - Posted By BillyH72 On

    I think skirmish mode should have far more options to keep it fresh when replaying. Understanding the small likelihood of new maps or leaders any time soon (if at all), I believe smaller customization could still do a great deal for the game. I would...

  2. When I try to tell my teammate where I want his army or where I'm about to get attacked at it gets confusing. Halo Reach, Halo 4, and Halo 5 have all named certain areas of the map and even displayed the name above the radar. Coordination, teamwork...

  3. I think that wolverines need to be buffed. If the other player has built an army of banshees that are breezing through the map destroying anything in their path and I build an army of wolverines to counter them, I should win that battle quickly.

  4. I don't think that the warlord should be some unkillable monster like some leaders were on HW1 but I think that he should definitely have a damage boost as it takes far too long for him to take out even 1 marine squad

  5. I don't think the close air support ability should have 4 Pelicans all flying around in a circle. It looks stupid. I think instead it should just be one but with increased damage to compensate for the decrease in numbers.

  6. I think the eradication ability needs a much larger cool down time with a bigger cost because I don't mind that it can basically one hit kill a base but when it seems like every time my bases are attacked, that is used to destroy them and it feels...

  7. Can there please be some sight line blockers from the terrain. I just watched 2 scorpions take out a grunt squad from behind a huge rock.

  8. Can there please be more cover instead of just the watch towers. HW1 had warthogs and crashed Pelicans to use as cover and I'd like to see that again in HW2

  9. It would be great if there was a command for "all units" like there was in the original halo wars Hold RB. Please look at the controls page before commenting things like this

  10. Sometimes new spawned units don't go all the way to the flag outside of the base instead they all merge near the door

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