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OP's reasoning is beyond absurd. I can't make sense of it at all. Halo is on PC and it's a good thing.
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No chance. Infinite will surely support ray tracing on PC and Scarlett though.
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.
Halo: The Master Chief Collection (PC) - Posted By BlastThyName OnAbsolutely, Halo 3 has aged terribly tech wise. It does not even have SSAO.
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Halo 5 after MCC?
Halo: The Master Chief Collection (PC) - Posted By BlastThyName OnIts bound to happen with Infinite coming to PC, I get the feeling 343i doesn't want to leave a whole new group of halo fans out in the cold. I'm not sure why. Halo 5 is by far the most disliked in the mainline series, I can see 343i not...
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But the game exist from 2009 and the First Flight prouve that the game Is very playable. So why they want to do so many flights for a game so old? I am confused Porting a game to PC is a massively complicated thing, that's why.
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i3-4150 Halo Reach
Halo: The Master Chief Collection (PC) - Posted By BlastThyName OnIt's a game from 2010. The answer is likely yes. I don't see why it wouldn't, unless the game has been completely rewritten to only run on 8 threads CPUs.
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Not really significant by any measure.
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HYPE BOIS
Halo: The Master Chief Collection (PC) - Posted By BlastThyName OnIt's awesome to see it running at proper framerates. Hoping for 120+ for the final release.
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Halo 5 after MCC?
Halo: The Master Chief Collection (PC) - Posted By BlastThyName OnIts bound to happen with Infinite coming to PC, I get the feeling 343i doesn't want to leave a whole new group of halo fans out in the cold. I'm not sure why. Halo 5 is by far the most disliked in the mainline series, I can see 343i not bothering.
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Halo 5 after MCC?
Halo: The Master Chief Collection (PC) - Posted By BlastThyName OnIt certainly would be good but currently they have a lot to work on. I think input methods is not an issue as H5 Forge runs and plays well on PC.